Proper indenting of multiple conditions

Triviality due to a boring saturday morning.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2012-04-28 11:08:10 +01:00
parent 456f37b8ab
commit cdfe43eb8f
4 changed files with 32 additions and 32 deletions

View File

@@ -410,7 +410,7 @@ ScaleFactor Endgame<KBPsK>::operator()(const Position& pos) const {
File pawnFile = file_of(pos.piece_list(strongerSide, PAWN)[0]);
// All pawns are on a single rook file ?
if ( (pawnFile == FILE_A || pawnFile == FILE_H)
if ( (pawnFile == FILE_A || pawnFile == FILE_H)
&& !(pawns & ~file_bb(pawnFile)))
{
Square bishopSq = pos.piece_list(strongerSide, BISHOP)[0];
@@ -650,7 +650,7 @@ ScaleFactor Endgame<KPsK>::operator()(const Position& pos) const {
{
// Does the defending king block the pawns?
if ( square_distance(ksq, relative_square(strongerSide, SQ_A8)) <= 1
|| ( file_of(ksq) == FILE_A
|| ( file_of(ksq) == FILE_A
&& !in_front_bb(strongerSide, ksq) & pawns))
return SCALE_FACTOR_DRAW;
}
@@ -659,7 +659,7 @@ ScaleFactor Endgame<KPsK>::operator()(const Position& pos) const {
{
// Does the defending king block the pawns?
if ( square_distance(ksq, relative_square(strongerSide, SQ_H8)) <= 1
|| ( file_of(ksq) == FILE_H
|| ( file_of(ksq) == FILE_H
&& !in_front_bb(strongerSide, ksq) & pawns))
return SCALE_FACTOR_DRAW;
}