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Change from [Color][PieceType] to [Piece]
Speed up of almost 1% in both normal and pgo builds. No functional change.
This commit is contained in:
14
src/psqt.cpp
14
src/psqt.cpp
@@ -99,25 +99,25 @@ const Score Bonus[][RANK_NB][int(FILE_NB) / 2] = {
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#undef S
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Score psq[COLOR_NB][PIECE_TYPE_NB][SQUARE_NB];
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Score psq[PIECE_NB][SQUARE_NB];
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// init() initializes piece-square tables: the white halves of the tables are
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// copied from Bonus[] adding the piece value, then the black halves of the
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// tables are initialized by flipping and changing the sign of the white scores.
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void init() {
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for (PieceType pt = PAWN; pt <= KING; ++pt)
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for (Piece pc = W_PAWN; pc <= W_KING; ++pc)
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{
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PieceValue[MG][make_piece(BLACK, pt)] = PieceValue[MG][pt];
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PieceValue[EG][make_piece(BLACK, pt)] = PieceValue[EG][pt];
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PieceValue[MG][~pc] = PieceValue[MG][pc];
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PieceValue[EG][~pc] = PieceValue[EG][pc];
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Score v = make_score(PieceValue[MG][pt], PieceValue[EG][pt]);
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Score v = make_score(PieceValue[MG][pc], PieceValue[EG][pc]);
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for (Square s = SQ_A1; s <= SQ_H8; ++s)
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{
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File f = std::min(file_of(s), FILE_H - file_of(s));
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psq[WHITE][pt][ s] = v + Bonus[pt][rank_of(s)][f];
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psq[BLACK][pt][~s] = -psq[WHITE][pt][s];
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psq[ pc][ s] = v + Bonus[pc][rank_of(s)][f];
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psq[~pc][~s] = -psq[pc][s];
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}
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}
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}
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