Big trailing whitespace cleanup part 1

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2009-01-07 14:26:58 +01:00
parent 5cacefe7c6
commit c97104e854
16 changed files with 126 additions and 129 deletions

View File

@@ -7,12 +7,12 @@
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
@@ -72,13 +72,13 @@ namespace {
Value(32), Value(32), Value(32), Value(28)
};
// Pawn chain membership bonus by file, middle game.
// Pawn chain membership bonus by file, middle game.
const Value ChainMidgameBonus[8] = {
Value(14), Value(16), Value(17), Value(18),
Value(18), Value(17), Value(16), Value(14)
};
// Pawn chain membership bonus by file, endgame.
// Pawn chain membership bonus by file, endgame.
const Value ChainEndgameBonus[8] = {
Value(16), Value(16), Value(16), Value(16),
Value(16), Value(16), Value(16), Value(16)
@@ -107,7 +107,7 @@ namespace {
31, 40, 40, 31, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0
};
const int KStormTable[64] = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0,-4,-13,-22,-27,-27,
@@ -167,7 +167,7 @@ void PawnInfoTable::clear() {
/// PawnInfoTable::get_pawn_info() takes a position object as input, computes
/// a PawnInfo object, and returns a pointer to it. The result is also
/// a PawnInfo object, and returns a pointer to it. The result is also
/// stored in a hash table, so we don't have to recompute everything when
/// the same pawn structure occurs again.
@@ -179,7 +179,7 @@ PawnInfo *PawnInfoTable::get_pawn_info(const Position &pos) {
int index = int(key & (size - 1));
PawnInfo *pi = entries + index;
// If pi->key matches the position's pawn hash key, it means that we
// If pi->key matches the position's pawn hash key, it means that we
// have analysed this pawn structure before, and we can simply return the
// information we found the last time instead of recomputing it
if (pi->key == key)
@@ -370,7 +370,7 @@ PawnInfo *PawnInfoTable::get_pawn_info(const Position &pos) {
mgValue[us] += mv;
egValue[us] += ev;
// If the pawn is passed, set the square of the pawn in the passedPawns
// bitboard
if (passed)