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Merge Joona Kiiski NULL search beta correction
Prune more moves after a null search because of a lower beta limit then in main search. In test positions reduces the searched nodes of 30% !!!! Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -105,6 +105,7 @@ extern Value quick_evaluate(const Position &pos);
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extern void init_eval(int threads);
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extern void quit_eval();
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extern void read_weights(Color sideToMove);
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extern Value scale_by_game_phase(Value mv, Value ev, Phase ph, const ScaleFactor sf[]);
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#endif // !defined(EVALUATE_H_INCLUDED)
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