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Update search.h
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@@ -99,8 +99,8 @@ struct LimitsType {
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TimePoint time[COLOR_NB], inc[COLOR_NB], npmsec, movetime, startTime;
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TimePoint time[COLOR_NB], inc[COLOR_NB], npmsec, movetime, startTime;
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int movestogo, depth, mate, perft, infinite;
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int movestogo, depth, mate, perft, infinite;
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int64_t nodes;
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int64_t nodes;
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// <EFBFBD><EFBFBD><EFBFBD>ʂɏo<EFBFBD>͂<EFBFBD><EFBFBD>Ȃ<EFBFBD><EFBFBD>T<EFBFBD>C<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>g<EFBFBD><EFBFBD><EFBFBD>[<5B>h(<28>v<EFBFBD><76><EFBFBD>Z<EFBFBD>X<EFBFBD><58><EFBFBD>ł̘A<CC98><41><EFBFBD><EFBFBD><EFBFBD>ȑΐ<C891><CE90>̂Ƃ<CC82><C682>p)
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// Silent mode that does not output to the screen (for continuous self-play in process)
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// <EFBFBD><EFBFBD><EFBFBD>̂Ƃ<EFBFBD>PV<EFBFBD><EFBFBD><EFBFBD>o<EFBFBD>͂<EFBFBD><EFBFBD>Ȃ<EFBFBD><EFBFBD>B
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// Do not output PV at this time.
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bool silent;
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bool silent;
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};
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};
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