Better naming borrowed from Critter

In line with http://chessprogramming.wikispaces.com conventions.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2011-10-02 08:33:40 +01:00
parent 25b4d0c127
commit c2c185423b
16 changed files with 213 additions and 214 deletions

View File

@@ -45,7 +45,7 @@ const string move_to_uci(Move m, bool chess960) {
return "0000";
if (move_is_castle(m) && !chess960)
to = from + (square_file(to) == FILE_H ? Square(2) : -Square(2));
to = from + (file_of(to) == FILE_H ? Square(2) : -Square(2));
if (move_is_promotion(m))
promotion = char(tolower(piece_type_to_char(promotion_piece_type(m))));
@@ -86,7 +86,7 @@ const string move_to_san(Position& pos, Move m) {
bool ambiguousMove, ambiguousFile, ambiguousRank;
Square sq, from = move_from(m);
Square to = move_to(m);
PieceType pt = piece_type(pos.piece_on(from));
PieceType pt = type_of(pos.piece_on(from));
string san;
if (move_is_castle(m))
@@ -107,10 +107,10 @@ const string move_to_san(Position& pos, Move m) {
{
sq = pop_1st_bit(&attackers);
if (square_file(sq) == square_file(from))
if (file_of(sq) == file_of(from))
ambiguousFile = true;
if (square_rank(sq) == square_rank(from))
if (rank_of(sq) == rank_of(from))
ambiguousRank = true;
ambiguousMove = true;
@@ -119,9 +119,9 @@ const string move_to_san(Position& pos, Move m) {
if (ambiguousMove)
{
if (!ambiguousFile)
san += file_to_char(square_file(from));
san += file_to_char(file_of(from));
else if (!ambiguousRank)
san += rank_to_char(square_rank(from));
san += rank_to_char(rank_of(from));
else
san += square_to_string(from);
}
@@ -130,7 +130,7 @@ const string move_to_san(Position& pos, Move m) {
if (pos.move_is_capture(m))
{
if (pt == PAWN)
san += file_to_char(square_file(from));
san += file_to_char(file_of(from));
san += 'x';
}