mirror of
https://github.com/HChaZZY/Stockfish.git
synced 2025-12-25 19:46:55 +08:00
Merge remote-tracking branch 'remotes/official/master' into master
Bench: 3597730
This commit is contained in:
@@ -158,6 +158,8 @@ namespace {
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uint64_t perft(Position& pos, Depth depth) {
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StateInfo st;
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ASSERT_ALIGNED(&st, Eval::NNUE::kCacheLineSize);
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uint64_t cnt, nodes = 0;
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const bool leaf = (depth == 2);
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@@ -411,7 +413,7 @@ void Thread::search() {
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// Start with a small aspiration window and, in the case of a fail
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// high/low, re-search with a bigger window until we don't fail
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// high/low anymore.
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int failedHighCnt = 0;
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failedHighCnt = 0;
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while (true)
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{
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Depth adjustedDepth = std::max(1, rootDepth - failedHighCnt - searchAgainCounter);
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@@ -513,10 +515,14 @@ void Thread::search() {
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}
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double bestMoveInstability = 1 + 2 * totBestMoveChanges / Threads.size();
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double totalTime = rootMoves.size() == 1 ? 0 :
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Time.optimum() * fallingEval * reduction * bestMoveInstability;
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double totalTime = Time.optimum() * fallingEval * reduction * bestMoveInstability;
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// Stop the search if we have exceeded the totalTime, at least 1ms search
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// Cap used time in case of a single legal move for a better viewer experience in tournaments
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// yielding correct scores and sufficiently fast moves.
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if (rootMoves.size() == 1)
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totalTime = std::min(500.0, totalTime);
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// Stop the search if we have exceeded the totalTime
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if (Time.elapsed() > totalTime)
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{
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// If we are allowed to ponder do not stop the search now but
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@@ -559,6 +565,7 @@ namespace {
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constexpr bool PvNode = NT == PV;
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const bool rootNode = PvNode && ss->ply == 0;
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const Depth maxNextDepth = rootNode ? depth : depth + 1;
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// Check if we have an upcoming move which draws by repetition, or
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// if the opponent had an alternative move earlier to this position.
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@@ -583,6 +590,8 @@ namespace {
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Move pv[MAX_PLY+1], capturesSearched[32], quietsSearched[64];
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StateInfo st;
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ASSERT_ALIGNED(&st, Eval::NNUE::kCacheLineSize);
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TTEntry* tte;
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Key posKey;
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Move ttMove, move, excludedMove, bestMove;
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@@ -1046,15 +1055,6 @@ moves_loop: // When in check, search starts from here
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&& captureHistory[movedPiece][to_sq(move)][type_of(pos.piece_on(to_sq(move)))] < 0)
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continue;
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// Futility pruning for captures
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if ( !givesCheck
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&& lmrDepth < 6
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&& !(PvNode && abs(bestValue) < 2)
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&& !ss->inCheck
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&& ss->staticEval + 169 + 244 * lmrDepth
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+ PieceValue[MG][type_of(pos.piece_on(to_sq(move)))] <= alpha)
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continue;
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// See based pruning
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if (!pos.see_ge(move, Value(-221) * depth)) // (~25 Elo)
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continue;
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@@ -1158,7 +1158,7 @@ moves_loop: // When in check, search starts from here
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if (thisThread->ttHitAverage > 509 * TtHitAverageResolution * TtHitAverageWindow / 1024)
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r--;
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// Reduction if other threads are searching this position
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// Increase reduction if other threads are searching this position
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if (th.marked())
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r++;
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@@ -1166,6 +1166,10 @@ moves_loop: // When in check, search starts from here
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if (ss->ttPv)
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r -= 2;
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// Increase reduction at root and non-PV nodes when the best move does not change frequently
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if ((rootNode || !PvNode) && depth > 10 && thisThread->bestMoveChanges <= 2)
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r++;
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if (moveCountPruning && !formerPv)
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r++;
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@@ -1183,6 +1187,9 @@ moves_loop: // When in check, search starts from here
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if (ttCapture)
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r++;
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// Increase reduction at root if failing high
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r += rootNode ? thisThread->failedHighCnt * thisThread->failedHighCnt * moveCount / 512 : 0;
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// Increase reduction for cut nodes (~10 Elo)
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if (cutNode)
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r += 2;
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@@ -1262,7 +1269,8 @@ moves_loop: // When in check, search starts from here
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(ss+1)->pv = pv;
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(ss+1)->pv[0] = MOVE_NONE;
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value = -search<PV>(pos, ss+1, -beta, -alpha, newDepth, false);
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value = -search<PV>(pos, ss+1, -beta, -alpha,
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std::min(maxNextDepth, newDepth), false);
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}
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// Step 18. Undo move
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@@ -1404,6 +1412,8 @@ moves_loop: // When in check, search starts from here
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Move pv[MAX_PLY+1];
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StateInfo st;
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ASSERT_ALIGNED(&st, Eval::NNUE::kCacheLineSize);
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TTEntry* tte;
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Key posKey;
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Move ttMove, move, bestMove;
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@@ -1516,8 +1526,7 @@ moves_loop: // When in check, search starts from here
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moveCount++;
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// Futility pruning
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if ( !ss->inCheck
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&& Search::prune_at_shallow_depth
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if ( bestValue > VALUE_TB_LOSS_IN_MAX_PLY
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&& !givesCheck
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&& futilityBase > -VALUE_KNOWN_WIN
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&& !pos.advanced_pawn_push(move))
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@@ -1544,8 +1553,7 @@ moves_loop: // When in check, search starts from here
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}
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// Do not search moves with negative SEE values
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if ( !ss->inCheck
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&& Search::prune_at_shallow_depth
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if ( bestValue > VALUE_TB_LOSS_IN_MAX_PLY
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&& !(givesCheck && pos.is_discovery_check_on_king(~pos.side_to_move(), move))
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&& !pos.see_ge(move))
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continue;
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@@ -1568,8 +1576,7 @@ moves_loop: // When in check, search starts from here
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// CounterMove based pruning
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if ( !captureOrPromotion
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&& Search::prune_at_shallow_depth
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&& moveCount
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&& bestValue > VALUE_TB_LOSS_IN_MAX_PLY
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&& (*contHist[0])[pos.moved_piece(move)][to_sq(move)] < CounterMovePruneThreshold
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&& (*contHist[1])[pos.moved_piece(move)][to_sq(move)] < CounterMovePruneThreshold)
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continue;
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@@ -1604,7 +1611,11 @@ moves_loop: // When in check, search starts from here
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// All legal moves have been searched. A special case: if we're in check
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// and no legal moves were found, it is checkmate.
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if (ss->inCheck && bestValue == -VALUE_INFINITE)
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{
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assert(!MoveList<LEGAL>(pos).size());
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return mated_in(ss->ply); // Plies to mate from the root
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}
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tte->save(posKey, value_to_tt(bestValue, ss->ply), pvHit,
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bestValue >= beta ? BOUND_LOWER :
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@@ -1898,6 +1909,8 @@ string UCI::pv(const Position& pos, Depth depth, Value alpha, Value beta) {
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bool RootMove::extract_ponder_from_tt(Position& pos) {
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StateInfo st;
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ASSERT_ALIGNED(&st, Eval::NNUE::kCacheLineSize);
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bool ttHit;
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assert(pv.size() == 1);
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@@ -1992,7 +2005,7 @@ namespace Search
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th->completedDepth = 0;
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th->selDepth = 0;
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th->rootDepth = 0;
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th->nmpMinPly = th->bestMoveChanges = 0;
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th->nmpMinPly = th->bestMoveChanges = th->failedHighCnt = 0;
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th->ttHitAverage = TtHitAverageWindow * TtHitAverageResolution / 2;
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// Zero initialization of the number of search nodes
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