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Convert History table H in a local variable
This is a first step for future patches and in any case seems a nice thing to do. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -207,6 +207,9 @@ namespace {
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// Search depth at iteration 1
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const Depth InitialDepth = OnePly /*+ OnePly/2*/;
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// History tables
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History H;
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// Node counters
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int NodesSincePoll;
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int NodesBetweenPolls = 30000;
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@@ -330,8 +333,6 @@ int ActiveThreads = 1;
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// but it could turn out to be useful for debugging.
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Lock IOLock;
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History H; // Should be made local?
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// SearchStack::init() initializes a search stack. Used at the beginning of a
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// new search from the root.
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@@ -1056,7 +1057,7 @@ namespace {
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// Initialize a MovePicker object for the current position, and prepare
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// to search all moves
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MovePicker mp = MovePicker(pos, true, ttMove, depth, &ss[ply]);
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MovePicker mp = MovePicker(pos, true, ttMove, depth, H, &ss[ply]);
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Move move, movesSearched[256];
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int moveCount = 0;
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@@ -1317,7 +1318,7 @@ namespace {
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// Initialize a MovePicker object for the current position, and prepare
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// to search all moves:
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MovePicker mp = MovePicker(pos, false, ttMove, depth, &ss[ply]);
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MovePicker mp = MovePicker(pos, false, ttMove, depth, H, &ss[ply]);
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Move move, movesSearched[256];
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int moveCount = 0;
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@@ -1538,7 +1539,7 @@ namespace {
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// Initialize a MovePicker object for the current position, and prepare
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// to search the moves. Because the depth is <= 0 here, only captures,
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// queen promotions and checks (only if depth == 0) will be generated.
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MovePicker mp = MovePicker(pos, pvNode, ttMove, depth);
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MovePicker mp = MovePicker(pos, pvNode, ttMove, depth, H);
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Move move;
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int moveCount = 0;
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Bitboard dcCandidates = mp.discovered_check_candidates();
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