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https://github.com/HChaZZY/Stockfish.git
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Code style in tt.cpp
No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
50
src/tt.cpp
50
src/tt.cpp
@@ -17,29 +17,18 @@
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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////
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//// Includes
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////
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#include <cassert>
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#include <cstring>
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#include <iostream>
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#include "tt.h"
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// The main transposition table
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TranspositionTable TT;
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////
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//// Functions
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////
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TranspositionTable TT; // Our global transposition table
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TranspositionTable::TranspositionTable() {
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size = 0;
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entries = 0;
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generation = 0;
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size = generation = 0;
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entries = NULL;
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}
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TranspositionTable::~TranspositionTable() {
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@@ -48,7 +37,7 @@ TranspositionTable::~TranspositionTable() {
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}
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/// TranspositionTable::set_size sets the size of the transposition table,
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/// TranspositionTable::set_size() sets the size of the transposition table,
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/// measured in megabytes.
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void TranspositionTable::set_size(size_t mbSize) {
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@@ -78,10 +67,9 @@ void TranspositionTable::set_size(size_t mbSize) {
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}
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/// TranspositionTable::clear overwrites the entire transposition table
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/// TranspositionTable::clear() overwrites the entire transposition table
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/// with zeroes. It is called whenever the table is resized, or when the
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/// user asks the program to clear the table (from the UCI interface).
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/// Perhaps we should also clear it when the "ucinewgame" command is received?
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void TranspositionTable::clear() {
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@@ -89,23 +77,22 @@ void TranspositionTable::clear() {
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}
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/// TranspositionTable::store writes a new entry containing position key and
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/// valuable information of current position.
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/// The Lowest order bits of position key are used to decide on which cluster
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/// the position will be placed.
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/// TranspositionTable::store() writes a new entry containing position key and
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/// valuable information of current position. The lowest order bits of position
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/// key are used to decide on which cluster the position will be placed.
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/// When a new entry is written and there are no empty entries available in cluster,
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/// it replaces the least valuable of entries.
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/// A TTEntry t1 is considered to be more valuable than a TTEntry t2 if t1 is from the
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/// current search and t2 is from a previous search, or if the depth of t1
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/// is bigger than the depth of t2.
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/// it replaces the least valuable of entries. A TTEntry t1 is considered to be
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/// more valuable than a TTEntry t2 if t1 is from the current search and t2 is from
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/// a previous search, or if the depth of t1 is bigger than the depth of t2.
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void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d, Move m, Value statV, Value kingD) {
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int c1, c2, c3;
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TTEntry *tte, *replace;
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uint32_t posKey32 = posKey >> 32; // Use the high 32 bits as key
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uint32_t posKey32 = posKey >> 32; // Use the high 32 bits as key inside the cluster
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tte = replace = first_entry(posKey);
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for (int i = 0; i < ClusterSize; i++, tte++)
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{
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if (!tte->key() || tte->key() == posKey32) // Empty or overwrite old
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@@ -118,10 +105,7 @@ void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d,
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return;
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}
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// Replacing first entry is default and already set before entering for-loop
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if (i == 0)
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continue;
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// Implement replace strategy
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c1 = (replace->generation() == generation ? 2 : 0);
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c2 = (tte->generation() == generation ? -2 : 0);
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c3 = (tte->depth() < replace->depth() ? 1 : 0);
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@@ -133,9 +117,9 @@ void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d,
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}
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/// TranspositionTable::retrieve looks up the current position in the
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/// transposition table. Returns a pointer to the TTEntry or NULL
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/// if position is not found.
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/// TranspositionTable::retrieve() looks up the current position in the
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/// transposition table. Returns a pointer to the TTEntry or NULL if
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/// position is not found.
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TTEntry* TranspositionTable::retrieve(const Key posKey) const {
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