Code style in tt.cpp

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2011-04-15 18:14:12 +02:00
parent a860576493
commit c13b53a514
2 changed files with 73 additions and 92 deletions

View File

@@ -17,29 +17,18 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
////
//// Includes
////
#include <cassert>
#include <cstring>
#include <iostream>
#include "tt.h"
// The main transposition table
TranspositionTable TT;
////
//// Functions
////
TranspositionTable TT; // Our global transposition table
TranspositionTable::TranspositionTable() {
size = 0;
entries = 0;
generation = 0;
size = generation = 0;
entries = NULL;
}
TranspositionTable::~TranspositionTable() {
@@ -48,7 +37,7 @@ TranspositionTable::~TranspositionTable() {
}
/// TranspositionTable::set_size sets the size of the transposition table,
/// TranspositionTable::set_size() sets the size of the transposition table,
/// measured in megabytes.
void TranspositionTable::set_size(size_t mbSize) {
@@ -78,10 +67,9 @@ void TranspositionTable::set_size(size_t mbSize) {
}
/// TranspositionTable::clear overwrites the entire transposition table
/// TranspositionTable::clear() overwrites the entire transposition table
/// with zeroes. It is called whenever the table is resized, or when the
/// user asks the program to clear the table (from the UCI interface).
/// Perhaps we should also clear it when the "ucinewgame" command is received?
void TranspositionTable::clear() {
@@ -89,23 +77,22 @@ void TranspositionTable::clear() {
}
/// TranspositionTable::store writes a new entry containing position key and
/// valuable information of current position.
/// The Lowest order bits of position key are used to decide on which cluster
/// the position will be placed.
/// TranspositionTable::store() writes a new entry containing position key and
/// valuable information of current position. The lowest order bits of position
/// key are used to decide on which cluster the position will be placed.
/// When a new entry is written and there are no empty entries available in cluster,
/// it replaces the least valuable of entries.
/// A TTEntry t1 is considered to be more valuable than a TTEntry t2 if t1 is from the
/// current search and t2 is from a previous search, or if the depth of t1
/// is bigger than the depth of t2.
/// it replaces the least valuable of entries. A TTEntry t1 is considered to be
/// more valuable than a TTEntry t2 if t1 is from the current search and t2 is from
/// a previous search, or if the depth of t1 is bigger than the depth of t2.
void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d, Move m, Value statV, Value kingD) {
int c1, c2, c3;
TTEntry *tte, *replace;
uint32_t posKey32 = posKey >> 32; // Use the high 32 bits as key
uint32_t posKey32 = posKey >> 32; // Use the high 32 bits as key inside the cluster
tte = replace = first_entry(posKey);
for (int i = 0; i < ClusterSize; i++, tte++)
{
if (!tte->key() || tte->key() == posKey32) // Empty or overwrite old
@@ -118,10 +105,7 @@ void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d,
return;
}
// Replacing first entry is default and already set before entering for-loop
if (i == 0)
continue;
// Implement replace strategy
c1 = (replace->generation() == generation ? 2 : 0);
c2 = (tte->generation() == generation ? -2 : 0);
c3 = (tte->depth() < replace->depth() ? 1 : 0);
@@ -133,9 +117,9 @@ void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d,
}
/// TranspositionTable::retrieve looks up the current position in the
/// transposition table. Returns a pointer to the TTEntry or NULL
/// if position is not found.
/// TranspositionTable::retrieve() looks up the current position in the
/// transposition table. Returns a pointer to the TTEntry or NULL if
/// position is not found.
TTEntry* TranspositionTable::retrieve(const Key posKey) const {