mirror of
https://github.com/HChaZZY/Stockfish.git
synced 2025-12-19 08:36:33 +08:00
Initial import of Glaurung 2.1
This commit is contained in:
417
src/san.cpp
Normal file
417
src/san.cpp
Normal file
@@ -0,0 +1,417 @@
|
||||
/*
|
||||
Glaurung, a UCI chess playing engine.
|
||||
Copyright (C) 2004-2008 Tord Romstad
|
||||
|
||||
Glaurung is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
Glaurung is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
||||
////
|
||||
//// Includes
|
||||
////
|
||||
|
||||
#include <cassert>
|
||||
#include <cstring>
|
||||
#include <iomanip>
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
|
||||
#include "movepick.h"
|
||||
#include "san.h"
|
||||
|
||||
|
||||
////
|
||||
//// Local definitions
|
||||
////
|
||||
|
||||
namespace {
|
||||
|
||||
/// Types
|
||||
|
||||
enum Ambiguity {
|
||||
AMBIGUITY_NONE,
|
||||
AMBIGUITY_FILE,
|
||||
AMBIGUITY_RANK,
|
||||
AMBIGUITY_BOTH
|
||||
};
|
||||
|
||||
|
||||
/// Functions
|
||||
|
||||
Ambiguity move_ambiguity(Position &pos, Move m);
|
||||
const std::string time_string(int milliseconds);
|
||||
const std::string score_string(Value v);
|
||||
}
|
||||
|
||||
|
||||
////
|
||||
//// Functions
|
||||
////
|
||||
|
||||
/// move_to_san() takes a position and a move as input, where it is assumed
|
||||
/// that the move is a legal move from the position. The return value is
|
||||
/// a string containing the move in short algebraic notation.
|
||||
|
||||
const std::string move_to_san(Position &pos, Move m) {
|
||||
std::string str;
|
||||
|
||||
assert(pos.is_ok());
|
||||
assert(move_is_ok(m));
|
||||
|
||||
if(m == MOVE_NONE) {
|
||||
str = "(none)";
|
||||
return str;
|
||||
}
|
||||
else if(m == MOVE_NULL) {
|
||||
str = "(null)";
|
||||
return str;
|
||||
}
|
||||
else if(move_is_long_castle(m))
|
||||
str = "O-O-O";
|
||||
else if(move_is_short_castle(m))
|
||||
str = "O-O";
|
||||
else {
|
||||
Square from, to;
|
||||
Piece pc;
|
||||
|
||||
from = move_from(m);
|
||||
to = move_to(m);
|
||||
pc = pos.piece_on(move_from(m));
|
||||
|
||||
str = "";
|
||||
|
||||
if(type_of_piece(pc) == PAWN) {
|
||||
if(pos.move_is_capture(m))
|
||||
str += file_to_char(square_file(move_from(m)));
|
||||
}
|
||||
else {
|
||||
str += piece_type_to_char(type_of_piece(pc), true);
|
||||
|
||||
Ambiguity amb = move_ambiguity(pos, m);
|
||||
switch(amb) {
|
||||
|
||||
case AMBIGUITY_NONE:
|
||||
break;
|
||||
|
||||
case AMBIGUITY_FILE:
|
||||
str += file_to_char(square_file(from));
|
||||
break;
|
||||
|
||||
case AMBIGUITY_RANK:
|
||||
str += rank_to_char(square_rank(from));
|
||||
break;
|
||||
|
||||
case AMBIGUITY_BOTH:
|
||||
str += square_to_string(from);
|
||||
break;
|
||||
|
||||
default:
|
||||
assert(false);
|
||||
}
|
||||
}
|
||||
|
||||
if(pos.move_is_capture(m))
|
||||
str += "x";
|
||||
|
||||
str += square_to_string(move_to(m));
|
||||
|
||||
if(move_promotion(m)) {
|
||||
str += "=";
|
||||
str += piece_type_to_char(move_promotion(m), true);
|
||||
}
|
||||
}
|
||||
|
||||
// Is the move check? We don't use pos.move_is_check(m) here, because
|
||||
// Position::move_is_check doesn't detect all checks (not castling moves,
|
||||
// promotions and en passant captures).
|
||||
UndoInfo u;
|
||||
pos.do_move(m, u);
|
||||
if(pos.is_check())
|
||||
str += pos.is_mate()? "#" : "+";
|
||||
pos.undo_move(m, u);
|
||||
|
||||
return str;
|
||||
}
|
||||
|
||||
|
||||
/// move_from_san() takes a position and a string as input, and tries to
|
||||
/// interpret the string as a move in short algebraic notation. On success,
|
||||
/// the move is returned. On failure (i.e. if the string is unparsable, or
|
||||
/// if the move is illegal or ambiguous), MOVE_NONE is returned.
|
||||
|
||||
Move move_from_san(Position &pos, const std::string &movestr) {
|
||||
assert(pos.is_ok());
|
||||
|
||||
MovePicker mp = MovePicker(pos, false, MOVE_NONE, MOVE_NONE, MOVE_NONE,
|
||||
MOVE_NONE, OnePly);
|
||||
|
||||
// Castling moves
|
||||
if(movestr == "O-O-O") {
|
||||
Move m;
|
||||
while((m = mp.get_next_move()) != MOVE_NONE)
|
||||
if(move_is_long_castle(m) && pos.move_is_legal(m))
|
||||
return m;
|
||||
return MOVE_NONE;
|
||||
}
|
||||
else if(movestr == "O-O") {
|
||||
Move m;
|
||||
while((m = mp.get_next_move()) != MOVE_NONE)
|
||||
if(move_is_short_castle(m) && pos.move_is_legal(m))
|
||||
return m;
|
||||
return MOVE_NONE;
|
||||
}
|
||||
|
||||
// Normal moves
|
||||
const char *cstr = movestr.c_str();
|
||||
const char *c;
|
||||
char *cc;
|
||||
char str[10];
|
||||
int i;
|
||||
|
||||
// Initialize str[] by making a copy of movestr with the characters
|
||||
// 'x', '=', '+' and '#' removed.
|
||||
cc = str;
|
||||
for(i=0, c=cstr; i<10 && *c!='\0' && *c!='\n' && *c!=' '; i++, c++)
|
||||
if(!strchr("x=+#", *c)) {
|
||||
*cc = strchr("nrq", *c)? toupper(*c) : *c;
|
||||
cc++;
|
||||
}
|
||||
*cc = '\0';
|
||||
|
||||
int left = 0, right = strlen(str) - 1;
|
||||
PieceType pt = NO_PIECE_TYPE, promotion;
|
||||
Square to;
|
||||
File fromFile = FILE_NONE;
|
||||
Rank fromRank = RANK_NONE;
|
||||
|
||||
// Promotion?
|
||||
if(strchr("BNRQ", str[right])) {
|
||||
promotion = piece_type_from_char(str[right]);
|
||||
right--;
|
||||
}
|
||||
else
|
||||
promotion = NO_PIECE_TYPE;
|
||||
|
||||
// Find the moving piece:
|
||||
if(left < right) {
|
||||
if(strchr("BNRQK", str[left])) {
|
||||
pt = piece_type_from_char(str[left]);
|
||||
left++;
|
||||
}
|
||||
else
|
||||
pt = PAWN;
|
||||
}
|
||||
|
||||
// Find the to square:
|
||||
if(left < right) {
|
||||
if(str[right] < '1' || str[right] > '8' ||
|
||||
str[right-1] < 'a' || str[right-1] > 'h')
|
||||
return MOVE_NONE;
|
||||
to = make_square(file_from_char(str[right-1]), rank_from_char(str[right]));
|
||||
right -= 2;
|
||||
}
|
||||
else
|
||||
return MOVE_NONE;
|
||||
|
||||
// Find the file and/or rank of the from square:
|
||||
if(left <= right) {
|
||||
if(strchr("abcdefgh", str[left])) {
|
||||
fromFile = file_from_char(str[left]);
|
||||
left++;
|
||||
}
|
||||
if(strchr("12345678", str[left]))
|
||||
fromRank = rank_from_char(str[left]);
|
||||
}
|
||||
|
||||
// Look for a matching move:
|
||||
Move m, move = MOVE_NONE;
|
||||
int matches = 0;
|
||||
|
||||
while((m = mp.get_next_move()) != MOVE_NONE) {
|
||||
bool match = true;
|
||||
if(pos.type_of_piece_on(move_from(m)) != pt)
|
||||
match = false;
|
||||
else if(move_to(m) != to)
|
||||
match = false;
|
||||
else if(move_promotion(m) != promotion)
|
||||
match = false;
|
||||
else if(fromFile != FILE_NONE && fromFile != square_file(move_from(m)))
|
||||
match = false;
|
||||
else if(fromRank != RANK_NONE && fromRank != square_rank(move_from(m)))
|
||||
match = false;
|
||||
if(match) {
|
||||
move = m;
|
||||
matches++;
|
||||
}
|
||||
}
|
||||
|
||||
if(matches == 1)
|
||||
return move;
|
||||
else
|
||||
return MOVE_NONE;
|
||||
}
|
||||
|
||||
|
||||
/// line_to_san() takes a position and a line (an array of moves representing
|
||||
/// a sequence of legal moves from the position) as input, and returns a
|
||||
/// string containing the line in short algebraic notation. If the boolean
|
||||
/// parameter 'breakLines' is true, line breaks are inserted, with a line
|
||||
/// length of 80 characters. After a line break, 'startColumn' spaces are
|
||||
/// inserted at the beginning of the new line.
|
||||
|
||||
const std::string line_to_san(const Position &pos, Move line[], int startColumn,
|
||||
bool breakLines) {
|
||||
Position p = Position(pos);
|
||||
UndoInfo u;
|
||||
std::stringstream s;
|
||||
std::string moveStr;
|
||||
int length, maxLength;
|
||||
|
||||
length = 0;
|
||||
maxLength = 80 - startColumn;
|
||||
|
||||
for(int i = 0; line[i] != MOVE_NONE; i++) {
|
||||
moveStr = move_to_san(p, line[i]);
|
||||
length += moveStr.length() + 1;
|
||||
if(breakLines && length > maxLength) {
|
||||
s << "\n";
|
||||
for(int j = 0; j < startColumn; j++)
|
||||
s << " ";
|
||||
length = moveStr.length() + 1;
|
||||
}
|
||||
s << moveStr << " ";
|
||||
|
||||
if(line[i] == MOVE_NULL)
|
||||
p.do_null_move(u);
|
||||
else
|
||||
p.do_move(line[i], u);
|
||||
}
|
||||
|
||||
return s.str();
|
||||
}
|
||||
|
||||
|
||||
/// pretty_pv() creates a human-readable string from a position and a PV.
|
||||
/// It is used to write search information to the log file (which is created
|
||||
/// when the UCI parameter "Use Search Log" is "true").
|
||||
|
||||
const std::string pretty_pv(const Position &pos, int time, int depth,
|
||||
uint64_t nodes, Value score, Move pv[]) {
|
||||
std::stringstream s;
|
||||
|
||||
// Depth
|
||||
s << std::setw(2) << std::setfill(' ') << depth << " ";
|
||||
|
||||
// Score
|
||||
s << std::setw(8) << score_string(score);
|
||||
|
||||
// Time
|
||||
s << std::setw(8) << std::setfill(' ') << time_string(time) << " ";
|
||||
|
||||
// Nodes
|
||||
if(nodes < 1000000ULL)
|
||||
s << std::setw(8) << std::setfill(' ') << nodes << " ";
|
||||
else if(nodes < 1000000000ULL)
|
||||
s << std::setw(7) << std::setfill(' ') << nodes/1000ULL << 'k' << " ";
|
||||
else
|
||||
s << std::setw(7) << std::setfill(' ') << nodes/1000000ULL << 'M' << " ";
|
||||
|
||||
// PV
|
||||
s << line_to_san(pos, pv, 30, true);
|
||||
|
||||
return s.str();
|
||||
}
|
||||
|
||||
|
||||
namespace {
|
||||
|
||||
Ambiguity move_ambiguity(Position &pos, Move m) {
|
||||
Square from, to;
|
||||
Piece pc;
|
||||
|
||||
from = move_from(m);
|
||||
to = move_to(m);
|
||||
pc = pos.piece_on(from);
|
||||
|
||||
// King moves are never ambiguous, because there is never two kings of
|
||||
// the same color.
|
||||
if(type_of_piece(pc) == KING)
|
||||
return AMBIGUITY_NONE;
|
||||
|
||||
MovePicker mp = MovePicker(pos, false, MOVE_NONE, MOVE_NONE, MOVE_NONE,
|
||||
MOVE_NONE, OnePly);
|
||||
Move mv, moveList[8];
|
||||
int i, j, n;
|
||||
|
||||
n = 0;
|
||||
while((mv = mp.get_next_move()) != MOVE_NONE)
|
||||
if(move_to(mv) == to && pos.piece_on(move_from(mv)) == pc
|
||||
&& pos.move_is_legal(mv))
|
||||
moveList[n++] = mv;
|
||||
if(n == 1)
|
||||
return AMBIGUITY_NONE;
|
||||
|
||||
j = 0;
|
||||
for(i = 0; i < n; i++)
|
||||
if(square_file(move_from(moveList[i])) == square_file(from))
|
||||
j++;
|
||||
if(j == 1)
|
||||
return AMBIGUITY_FILE;
|
||||
|
||||
j = 0;
|
||||
for(i = 0; i < n; i++)
|
||||
if(square_rank(move_from(moveList[i])) == square_rank(from))
|
||||
j++;
|
||||
if(j == 1)
|
||||
return AMBIGUITY_RANK;
|
||||
|
||||
return AMBIGUITY_BOTH;
|
||||
}
|
||||
|
||||
|
||||
const std::string time_string(int milliseconds) {
|
||||
std::stringstream s;
|
||||
|
||||
int hours = milliseconds / (1000 * 60 * 60);
|
||||
int minutes = (milliseconds - hours*1000*60*60) / (60*1000);
|
||||
int seconds = (milliseconds - hours*1000*60*60 - minutes*60*1000) / 1000;
|
||||
|
||||
if(hours)
|
||||
s << hours << ':';
|
||||
s << std::setw(2) << std::setfill('0') << minutes << ':';
|
||||
s << std::setw(2) << std::setfill('0') << seconds;
|
||||
|
||||
return s.str();
|
||||
}
|
||||
|
||||
|
||||
const std::string score_string(Value v) {
|
||||
std::stringstream s;
|
||||
|
||||
if(abs(v) >= VALUE_MATE - 200) {
|
||||
if(v < 0)
|
||||
s << "-#" << (VALUE_MATE + v) / 2;
|
||||
else
|
||||
s << "#" << (VALUE_MATE - v + 1) / 2;
|
||||
}
|
||||
else {
|
||||
float floatScore = float(v) / float(PawnValueMidgame);
|
||||
if(v >= 0)
|
||||
s << '+';
|
||||
s << std::setprecision(2) << std::fixed << floatScore;
|
||||
}
|
||||
return s.str();
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user