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Initial import of Glaurung 2.1
This commit is contained in:
348
src/bitbase.cpp
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348
src/bitbase.cpp
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/*
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Glaurung, a UCI chess playing engine.
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Copyright (C) 2004-2008 Tord Romstad
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Glaurung is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Glaurung is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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////
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//// Includes
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////
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#include <cassert>
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#include "bitbase.h"
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#include "bitboard.h"
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#include "move.h"
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#include "square.h"
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////
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//// Local definitions
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////
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namespace {
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enum Result {
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RESULT_UNKNOWN,
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RESULT_INVALID,
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RESULT_WIN,
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RESULT_LOSS,
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RESULT_DRAW
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};
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struct KPKPosition {
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void from_index(int index);
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int to_index() const;
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bool is_legal() const;
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bool is_immediate_draw() const;
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bool is_immediate_win() const;
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Bitboard wk_attacks() const;
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Bitboard bk_attacks() const;
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Bitboard pawn_attacks() const;
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Square whiteKingSquare, blackKingSquare, pawnSquare;
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Color sideToMove;
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};
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Result *Bitbase;
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const int IndexMax = 2*24*64*64;
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int UnknownCount = 0;
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void initialize();
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bool next_iteration();
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Result classify_wtm(const KPKPosition &p);
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Result classify_btm(const KPKPosition &p);
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int compute_index(Square wksq, Square bksq, Square psq, Color stm);
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int compress_result(Result r);
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}
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////
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//// Functions
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////
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void generate_kpk_bitbase(uint8_t bitbase[]) {
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// Allocate array and initialize:
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Bitbase = new Result[IndexMax];
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initialize();
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// Iterate until all positions are classified:
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while(next_iteration());
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// Compress bitbase into the supplied parameter:
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int i, j, b;
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for(i = 0; i < 24576; i++) {
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for(b = 0, j = 0; j < 8; b |= (compress_result(Bitbase[8*i+j]) << j), j++);
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bitbase[i] = b;
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}
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// Release allocated memory:
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delete [] Bitbase;
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}
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namespace {
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void KPKPosition::from_index(int index) {
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int s;
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sideToMove = Color(index % 2);
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blackKingSquare = Square((index / 2) % 64);
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whiteKingSquare = Square((index / 128) % 64);
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s = (index / 8192) % 24;
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pawnSquare = make_square(File(s % 4), Rank(s / 4 + 1));
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}
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int KPKPosition::to_index() const {
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return compute_index(whiteKingSquare, blackKingSquare, pawnSquare,
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sideToMove);
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}
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bool KPKPosition::is_legal() const {
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if(whiteKingSquare == pawnSquare || whiteKingSquare == blackKingSquare ||
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pawnSquare == blackKingSquare)
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return false;
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if(sideToMove == WHITE) {
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if(bit_is_set(this->wk_attacks(), blackKingSquare))
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return false;
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if(bit_is_set(this->pawn_attacks(), blackKingSquare))
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return false;
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}
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else {
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if(bit_is_set(this->bk_attacks(), whiteKingSquare))
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return false;
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}
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return true;
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}
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bool KPKPosition::is_immediate_draw() const {
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if(sideToMove == BLACK) {
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Bitboard wka = this->wk_attacks();
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Bitboard bka = this->bk_attacks();
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// Case 1: Stalemate
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if((bka & ~(wka | this->pawn_attacks())) == EmptyBoardBB)
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return true;
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// Case 2: King can capture pawn
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if(bit_is_set(bka, pawnSquare) && !bit_is_set(wka, pawnSquare))
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return true;
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}
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else {
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// Case 1: Stalemate
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if(whiteKingSquare == SQ_A8 && pawnSquare == SQ_A7 &&
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(blackKingSquare == SQ_C7 || blackKingSquare == SQ_C8))
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return true;
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}
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return false;
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}
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bool KPKPosition::is_immediate_win() const {
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// The position is an immediate win if it is white to move and the white
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// pawn can be promoted without getting captured:
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return
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sideToMove == WHITE &&
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square_rank(pawnSquare) == RANK_7 &&
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(square_distance(blackKingSquare, pawnSquare+DELTA_N) > 1 ||
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bit_is_set(this->wk_attacks(), pawnSquare+DELTA_N));
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}
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Bitboard KPKPosition::wk_attacks() const {
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return StepAttackBB[WK][whiteKingSquare];
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}
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Bitboard KPKPosition::bk_attacks() const {
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return StepAttackBB[BK][blackKingSquare];
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}
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Bitboard KPKPosition::pawn_attacks() const {
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return StepAttackBB[WP][pawnSquare];
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}
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void initialize() {
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KPKPosition p;
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for(int i = 0; i < IndexMax; i++) {
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p.from_index(i);
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if(!p.is_legal())
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Bitbase[i] = RESULT_INVALID;
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else if(p.is_immediate_draw())
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Bitbase[i] = RESULT_DRAW;
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else if(p.is_immediate_win())
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Bitbase[i] = RESULT_WIN;
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else {
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Bitbase[i] = RESULT_UNKNOWN;
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UnknownCount++;
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}
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}
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}
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bool next_iteration() {
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KPKPosition p;
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int previousUnknownCount = UnknownCount;
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for(int i = 0; i < IndexMax; i++)
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if(Bitbase[i] == RESULT_UNKNOWN) {
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p.from_index(i);
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Bitbase[i] = (p.sideToMove == WHITE)? classify_wtm(p) : classify_btm(p);
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if(Bitbase[i] == RESULT_WIN || Bitbase[i] == RESULT_LOSS ||
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Bitbase[i] == RESULT_DRAW)
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UnknownCount--;
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}
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return UnknownCount != previousUnknownCount;
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}
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Result classify_wtm(const KPKPosition &p) {
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// If one move leads to a position classified as RESULT_LOSS, the result
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// of the current position is RESULT_WIN. If all moves lead to positions
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// classified as RESULT_DRAW, the current position is classified as
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// RESULT_DRAW. Otherwise, the current position is classified as
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// RESULT_UNKNOWN.
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bool unknownFound = false;
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Bitboard b;
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Square s;
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// King moves
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b = p.wk_attacks();
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while(b) {
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s = pop_1st_bit(&b);
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switch(Bitbase[compute_index(s, p.blackKingSquare, p.pawnSquare,
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BLACK)]) {
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case RESULT_LOSS:
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return RESULT_WIN;
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case RESULT_UNKNOWN:
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unknownFound = true;
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break;
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case RESULT_DRAW: case RESULT_INVALID:
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break;
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default:
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assert(false);
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}
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}
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// Pawn moves
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if(square_rank(p.pawnSquare) < RANK_7) {
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s = p.pawnSquare + DELTA_N;
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switch(Bitbase[compute_index(p.whiteKingSquare, p.blackKingSquare, s,
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BLACK)]) {
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case RESULT_LOSS:
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return RESULT_WIN;
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case RESULT_UNKNOWN:
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unknownFound = true;
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break;
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case RESULT_DRAW: case RESULT_INVALID:
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break;
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default:
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assert(false);
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}
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if(square_rank(s) == RANK_3 &&
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s != p.whiteKingSquare && s != p.blackKingSquare) {
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s += DELTA_N;
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switch(Bitbase[compute_index(p.whiteKingSquare, p.blackKingSquare, s,
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BLACK)]) {
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case RESULT_LOSS:
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return RESULT_WIN;
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case RESULT_UNKNOWN:
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unknownFound = true;
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break;
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case RESULT_DRAW: case RESULT_INVALID:
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break;
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default:
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assert(false);
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}
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}
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}
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return unknownFound? RESULT_UNKNOWN : RESULT_DRAW;
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}
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Result classify_btm(const KPKPosition &p) {
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// If one move leads to a position classified as RESULT_DRAW, the result
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// of the current position is RESULT_DRAW. If all moves lead to positions
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// classified as RESULT_WIN, the current position is classified as
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// RESULT_LOSS. Otherwise, the current position is classified as
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// RESULT_UNKNOWN.
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bool unknownFound = false;
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Bitboard b;
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Square s;
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// King moves
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b = p.bk_attacks();
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while(b) {
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s = pop_1st_bit(&b);
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switch(Bitbase[compute_index(p.whiteKingSquare, s, p.pawnSquare,
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WHITE)]) {
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case RESULT_DRAW:
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return RESULT_DRAW;
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case RESULT_UNKNOWN:
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unknownFound = true;
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break;
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case RESULT_WIN: case RESULT_INVALID:
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break;
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default:
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assert(false);
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}
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}
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return unknownFound? RESULT_UNKNOWN : RESULT_LOSS;
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}
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int compute_index(Square wksq, Square bksq, Square psq, Color stm) {
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int p = int(square_file(psq)) + (int(square_rank(psq)) - 1) * 4;
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int result = int(stm) + 2*int(bksq) + 128*int(wksq) + 8192*p;
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assert(result >= 0 && result < IndexMax);
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return result;
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}
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int compress_result(Result r) {
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return (r == RESULT_WIN || r == RESULT_LOSS)? 1 : 0;
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}
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}
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