Simplify Time Management UCI options

No functional change
This commit is contained in:
lucasart
2014-09-15 20:24:51 +01:00
committed by Joona Kiiski
parent cd065dd584
commit b66552fc27
2 changed files with 5 additions and 7 deletions

View File

@@ -78,7 +78,7 @@ void TimeManager::init(const Search::LimitsType& limits, int currentPly, Color u
increment > 0 && movesToGo == 0 means: x basetime + z increment
increment > 0 && movesToGo != 0 means: x moves in y minutes + z increment
Time management is adjusted by following UCI parameters:
Time management is adjusted by following parameters:
emergencyMoveHorizon: Be prepared to always play at least this many moves
emergencyBaseTime : Always attempt to keep at least this much time (in ms) at clock
@@ -89,9 +89,9 @@ void TimeManager::init(const Search::LimitsType& limits, int currentPly, Color u
int hypMTG, hypMyTime, t1, t2;
// Read uci parameters
int emergencyMoveHorizon = Options["Emergency Move Horizon"];
int emergencyBaseTime = Options["Emergency Base Time"];
int emergencyMoveTime = Options["Emergency Move Time"];
int emergencyMoveHorizon = 40;
int emergencyBaseTime = Options["Move Overhead"] * 2;
int emergencyMoveTime = Options["Move Overhead"];
int minThinkingTime = Options["Minimum Thinking Time"];
int slowMover = Options["Slow Mover"];