Initialize futilityMargin in EvalInfo c'tor

This is less prone to bugs because now it's up to the
compiler don't forget this important initialization.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2010-01-17 13:22:09 +01:00
parent 000a975eaf
commit b5d38ad1e5
2 changed files with 2 additions and 2 deletions

View File

@@ -47,6 +47,8 @@ class Position;
struct EvalInfo {
EvalInfo() : futilityMargin(Value(0)) {}
// Middle game and endgame evaluations
Score value;