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Get rid of struct Time
We just need the milliseconds of current system time for our needs. This allows to simplify the API. No functional change.
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@@ -99,7 +99,7 @@ extern volatile SignalsType Signals;
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extern LimitsType Limits;
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extern std::vector<RootMove> RootMoves;
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extern Position RootPosition;
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extern Time SearchTime;
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extern Time::point SearchTime;
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extern StateStackPtr SetupStates;
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extern void init();
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