FauziAkram
2023-11-20 19:09:48 +01:00
committed by Disservin
parent b59786e750
commit b4e9ee72e3
6 changed files with 38 additions and 44 deletions

View File

@@ -834,8 +834,7 @@ Value search(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth, boo
if (depth <= 0)
return qsearch<PV>(pos, ss, alpha, beta);
// For cutNodes without a ttMove, we decrease depth by 2
// if current depth >= 8.
// For cutNodes without a ttMove, we decrease depth by 2 if depth is high enough.
if (cutNode && depth >= 8 && !ttMove)
depth -= 2;
@@ -1037,7 +1036,7 @@ moves_loop: // When in check, search starts here
// Note: the depth margin and singularBeta margin are known for having non-linear
// scaling. Their values are optimized to time controls of 180+1.8 and longer
// so changing them requires tests at this type of time controls.
// so changing them requires tests at these types of time controls.
// Recursive singular search is avoided.
if (!rootNode && move == ttMove && !excludedMove
&& depth >= 4 - (thisThread->completedDepth > 24) + 2 * (PvNode && tte->is_pv())
@@ -1079,7 +1078,7 @@ moves_loop: // When in check, search starts here
// we do not know if the ttMove is singular or can do a multi-cut,
// so we reduce the ttMove in favor of other moves based on some conditions:
// If the ttMove is assumed to fail high over currnet beta (~7 Elo)
// If the ttMove is assumed to fail high over current beta (~7 Elo)
else if (ttValue >= beta)
extension = -2 - !PvNode;
@@ -1155,7 +1154,7 @@ moves_loop: // When in check, search starts here
if ((ss + 1)->cutoffCnt > 3)
r++;
// Set reduction to 0 for first generated move (ttMove)
// Set reduction to 0 for first picked move (ttMove) (~2 Elo)
// Nullifies all previous reduction adjustments to ttMove and leaves only history to do them
else if (move == ttMove)
r = 0;
@@ -1189,8 +1188,9 @@ moves_loop: // When in check, search starts here
{
// Adjust full-depth search based on LMR results - if the result
// was good enough search deeper, if it was bad enough search shallower.
const bool doDeeperSearch = value > (bestValue + 51 + 10 * (newDepth - d));
const bool doShallowerSearch = value < bestValue + newDepth;
const bool doDeeperSearch =
value > (bestValue + 51 + 10 * (newDepth - d)); // (~1 Elo)
const bool doShallowerSearch = value < bestValue + newDepth; // (~2 Elo)
newDepth += doDeeperSearch - doShallowerSearch;
@@ -1459,7 +1459,7 @@ Value qsearch(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth) {
bestValue = ttValue;
}
else
// In case of null move search use previous static eval with a different sign
// In case of null move search, use previous static eval with a different sign
ss->staticEval = bestValue =
(ss - 1)->currentMove != MOVE_NULL ? evaluate(pos) : -(ss - 1)->staticEval;