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Assorted code style issues
I have removed the check for pieceCount[PAWN] > FILE_NB because totally useless. No functional change.
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@@ -978,8 +978,8 @@ uint8_t* set_sizes(PairsData* d, uint8_t* data) {
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d->flags = *data++;
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if (d->flags & TBFlag::SingleValue) {
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d->blocksNum = d->span =
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d->blockLengthSize = d->sparseIndexSize = 0; // Broken MSVC zero-init
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d->blocksNum = d->blockLengthSize = 0;
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d->span = d->sparseIndexSize = 0; // Broken MSVC zero-init
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d->minSymLen = *data++; // Here we store the single value
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return data;
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}
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