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Inline Position::move_is_capture()
This is a very hot path function, profiling on Intel compiler shows that inlining cuts in half the overhead. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -718,5 +718,14 @@ inline bool Position::has_pawn_on_7th(Color c) const {
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return pawns(c) & relative_rank_bb(c, RANK_7);
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}
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inline bool Position::move_is_capture(Move m) const {
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// Move must not be MOVE_NONE !
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return ( !square_is_empty(move_to(m))
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&& (color_of_piece_on(move_to(m)) != color_of_piece_on(move_from(m)))
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)
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|| move_is_ep(m);
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}
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#endif // !defined(POSITION_H_INCLUDED)
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