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Use thread_local compiler specifics
Much faster then pthread_getspecific() but still a speed regression against the original code. Following are the nps on a bench: Position 454165 454838 455433 tls 441046 442767 442767 ms (Win) 450521 447510 451105 ms (pthread) 422115 422115 424276 Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -54,7 +54,6 @@ inline uint64_t time_to_msec(const sys_time_t& t) { return t.tv_sec * 1000LL + t
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typedef pthread_mutex_t Lock;
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typedef pthread_cond_t WaitCondition;
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typedef pthread_t NativeHandle;
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typedef pthread_key_t ThreadLocalStorageKey;
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typedef void*(*pt_start_fn)(void*);
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# define lock_init(x) pthread_mutex_init(&(x), NULL)
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@@ -68,10 +67,6 @@ typedef void*(*pt_start_fn)(void*);
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# define cond_timedwait(x,y,z) pthread_cond_timedwait(&(x),&(y),z)
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# define thread_create(x,f,t) !pthread_create(&(x),NULL,(pt_start_fn)f,t)
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# define thread_join(x) pthread_join(x, NULL)
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# define tls_init(k) pthread_key_create(&k,NULL)
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# define tls_get(k) pthread_getspecific(k)
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# define tls_set(k,x) pthread_setspecific(k,x)
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# define tls_destroy(k) pthread_key_delete(k)
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#else // Windows and MinGW
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@@ -96,7 +91,6 @@ inline uint64_t time_to_msec(const sys_time_t& t) { return t.time * 1000LL + t.m
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typedef CRITICAL_SECTION Lock;
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typedef HANDLE WaitCondition;
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typedef HANDLE NativeHandle;
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typedef DWORD ThreadLocalStorageKey;
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# define lock_init(x) InitializeCriticalSection(&(x))
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# define lock_grab(x) EnterCriticalSection(&(x))
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@@ -109,10 +103,6 @@ typedef DWORD ThreadLocalStorageKey;
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# define cond_timedwait(x,y,z) { lock_release(y); WaitForSingleObject(x,z); lock_grab(y); }
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# define thread_create(x,f,t) (x = CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)f,t,0,NULL), x != NULL)
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# define thread_join(x) { WaitForSingleObject(x, INFINITE); CloseHandle(x); }
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# define tls_init(k) do { k = TlsAlloc(); } while(0)
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# define tls_get(k) TlsGetValue(k)
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# define tls_set(k,x) TlsSetValue(k,x)
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# define tls_destroy(k) TlsFree(k)
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#endif
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