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Move info strings once more
Follow up from #5404 ... current location leads to troubles with Aquarium GUI Fixes #5430 Now prints the information on threads and available processors at the beginning of search, where info about the networks is already printed (and is known to work) closes https://github.com/official-stockfish/Stockfish/pull/5433 No functional change.
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@@ -297,16 +297,20 @@ std::string Engine::get_numa_config_as_string() const {
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std::string Engine::numa_config_information_as_string() const {
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auto cfgStr = get_numa_config_as_string();
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return "Available Processors: " + cfgStr;
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return "Available processors: " + cfgStr;
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}
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std::string Engine::thread_binding_information_as_string() const {
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auto boundThreadsByNode = get_bound_thread_count_by_numa_node();
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if (boundThreadsByNode.empty())
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return "";
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auto boundThreadsByNode = get_bound_thread_count_by_numa_node();
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std::stringstream ss;
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ss << "NUMA Node Thread Binding: ";
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size_t threadsSize = threads.size();
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ss << "Using " << threadsSize << (threadsSize > 1 ? " threads" : " thread");
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if (boundThreadsByNode.empty())
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return ss.str();
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ss << " with NUMA node thread binding: ";
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bool isFirst = true;
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@@ -109,16 +109,17 @@ void UCIEngine::loop() {
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<< engine.get_options() << sync_endl;
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sync_cout << "uciok" << sync_endl;
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// keep info strings after uciok for old GUIs
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print_info_string(engine.numa_config_information_as_string());
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print_info_string(engine.thread_binding_information_as_string());
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}
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else if (token == "setoption")
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setoption(is);
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else if (token == "go")
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{
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// send info strings after the go command is sent for old GUIs and python-chess
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print_info_string(engine.numa_config_information_as_string());
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print_info_string(engine.thread_binding_information_as_string());
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go(is);
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}
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else if (token == "position")
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position(is);
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else if (token == "ucinewgame")
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