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Teach check_blockers to check also non-king pieces
This is a prerequisite for next patch No functional change.
This commit is contained in:
committed by
Marco Costalba
parent
ab0f4c0353
commit
abac509ccb
@@ -420,28 +420,27 @@ Phase Position::game_phase() const {
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}
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/// Position::check_blockers() returns a bitboard of all the pieces with color
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/// 'c' that are blocking check on the king with color 'kingColor'. A piece
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/// blocks a check if removing that piece from the board would result in a
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/// position where the king is in check. A check blocking piece can be either a
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/// pinned or a discovered check piece, according if its color 'c' is the same
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/// or the opposite of 'kingColor'.
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/// Position::slider_blockers() returns a bitboard of all the pieces in 'target' that
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/// are blocking attacks on the square 's' from 'sliders'. A piece blocks a slider
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/// if removing that piece from the board would result in a position where square 's'
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/// is attacked. For example, a king-attack blocking piece can be either a pinned or
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/// a discovered check piece, according if its color is the opposite or the same of
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/// the color of the slider.
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Bitboard Position::check_blockers(Color c, Color kingColor) const {
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Bitboard Position::slider_blockers(Bitboard target, Bitboard sliders, Square s) const {
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Bitboard b, pinners, result = 0;
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Square ksq = square<KING>(kingColor);
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// Pinners are sliders that give check when a pinned piece is removed
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pinners = ( (pieces( ROOK, QUEEN) & PseudoAttacks[ROOK ][ksq])
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| (pieces(BISHOP, QUEEN) & PseudoAttacks[BISHOP][ksq])) & pieces(~kingColor);
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// Pinners are sliders that attack 's' when a pinned piece is removed
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pinners = ( (PseudoAttacks[ROOK ][s] & pieces(QUEEN, ROOK))
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| (PseudoAttacks[BISHOP][s] & pieces(QUEEN, BISHOP))) & sliders;
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while (pinners)
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{
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b = between_bb(ksq, pop_lsb(&pinners)) & pieces();
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b = between_bb(s, pop_lsb(&pinners)) & pieces();
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if (!more_than_one(b))
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result |= b & pieces(c);
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result |= b & target;
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}
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return result;
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}
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