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Revert odd depths razoring
I have just made a new rule that no modification that increases pruning is allowed if after 1000 games ELO is not increased by at least 10 point (was +5 in this case) Yes, I like this kind of nosense rules :-)
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@@ -1245,8 +1245,8 @@ namespace {
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{
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Value v = qsearch(pos, ss, beta-1, beta, Depth(0), ply, threadID);
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if ( (v < beta - RazorMargin - RazorMargin / 4)
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|| (depth < 3*OnePly && v < beta - RazorMargin)
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|| (depth < 2*OnePly && v < beta - RazorMargin / 2))
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|| (depth <= 2*OnePly && v < beta - RazorMargin)
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|| (depth <= OnePly && v < beta - RazorMargin / 2))
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return v;
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}
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