Revert "Use ply counter in Position object"

Search ply and game ply are rwo different things !

Revert bogus commit.

No functional change on bench, but it changes in real games
when engine sends all the moves up to current one.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2010-06-13 02:26:43 +01:00
parent e9eea87341
commit a8b9c11f56
5 changed files with 59 additions and 64 deletions

View File

@@ -54,6 +54,7 @@ struct SplitPoint {
Depth depth;
bool pvNode, mateThreat;
Value beta;
int ply;
SearchStack sstack[MAX_THREADS][PLY_MAX_PLUS_2];
// Const pointers to shared data