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Revert "Use ply counter in Position object"
Search ply and game ply are rwo different things ! Revert bogus commit. No functional change on bench, but it changes in real games when engine sends all the moves up to current one. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -54,6 +54,7 @@ struct SplitPoint {
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Depth depth;
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bool pvNode, mateThreat;
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Value beta;
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int ply;
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SearchStack sstack[MAX_THREADS][PLY_MAX_PLUS_2];
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// Const pointers to shared data
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