Another round of spelling fixes

And also renamed a loop variable while there.

No functional change.
This commit is contained in:
Jerry Donald
2013-12-02 23:47:38 +01:00
committed by Marco Costalba
parent 13a73f67c0
commit a8af78c833
11 changed files with 24 additions and 24 deletions

View File

@@ -161,7 +161,7 @@ bool Thread::cutoff_occurred() const {
// thread 'master' at a split point. An obvious requirement is that thread must
// be idle. With more than two threads, this is not sufficient: If the thread is
// the master of some split point, it is only available as a slave to the slaves
// which are busy searching the split point at the top of slaves split point
// which are busy searching the split point at the top of slave's split point
// stack (the "helpful master concept" in YBWC terminology).
bool Thread::available_to(const Thread* master) const {
@@ -181,7 +181,7 @@ bool Thread::available_to(const Thread* master) const {
// init() is called at startup to create and launch requested threads, that will
// go immediately to sleep due to 'sleepWhileIdle' set to true. We cannot use
// a c'tor becuase Threads is a static object and we need a fully initialized
// a c'tor because Threads is a static object and we need a fully initialized
// engine at this point due to allocation of Endgames in Thread c'tor.
void ThreadPool::init() {