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Rewrite the way application exits
Centralize in a single object all the global resources management and avoid a bunch of sparse exit() calls. This is more reliable and clean and more stick to C++ coding practices. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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46
src/application.h
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46
src/application.h
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/*
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Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
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Copyright (C) 2008 Marco Costalba
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Stockfish is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(APPLICATION_H_INCLUDED)
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#define APPLICATION_H_INCLUDED
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/// Singleton class used to housekeep memory and global resources
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/// so to be sure we always leave in a clean state.
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class Application {
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Application();
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Application(const Application&);
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public:
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static void initialize();
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static void exit_with_failure();
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~Application();
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private:
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static Application& instance();
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void init();
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void deallocateAll();
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};
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#endif // !defined(APPLICATION_H_INCLUDED)
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