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Use pre-increment also for native types
Now that we use pre-increment on enums, it make sense, for code style uniformity, to swith to pre-increment also for native types, although there is no speed difference. No functional change.
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@@ -116,7 +116,7 @@ void benchmark(const Position& current, istream& is) {
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Search::StateStackPtr st;
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Time::point elapsed = Time::now();
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for (size_t i = 0; i < fens.size(); i++)
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for (size_t i = 0; i < fens.size(); ++i)
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{
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Position pos(fens[i], Options["UCI_Chess960"], Threads.main());
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