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Removed EVAL_NNUE macro.
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@@ -83,7 +83,6 @@ void init(OptionsMap& o) {
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// The default must follow the format nn-[SHA256 first 12 digits].nnue
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// for the build process (profile-build and fishtest) to work.
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o["EvalFile"] << Option("nn-82215d0fd0df.nnue", on_eval_file);
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#ifdef EVAL_NNUE
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// When the evaluation function is loaded at the ucinewgame timing, it is necessary to convert the new evaluation function.
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// I want to hit the test eval convert command, but there is no new evaluation function
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// It ends abnormally before executing this command.
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@@ -92,7 +91,6 @@ void init(OptionsMap& o) {
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o["SkipLoadingEval"] << Option(false);
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// how many moves to use a fixed move
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// o["BookMoves"] << Option(16, 0, 10000);
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#endif
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#if defined(EVAL_LEARN)
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// When learning the evaluation function, you can change the folder to save the evaluation function.
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// Evalsave by default. This folder shall be prepared in advance.
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