mirror of
https://github.com/HChaZZY/Stockfish.git
synced 2025-12-21 09:37:16 +08:00
Use 16 bits to store a move instead of 17
Shrink of 1 bit so to fit a move in an uint_16 and possibly a MoveStack in an uint_32. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
8
src/tt.h
8
src/tt.h
@@ -80,8 +80,8 @@ protected:
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///
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/// the 32 bits of the data field are so defined
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///
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/// bit 0-16: move
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/// bit 17-20: not used
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/// bit 0-15: move
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/// bit 16-20: not used
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/// bit 21-22: value type
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/// bit 23-31: generation
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@@ -91,7 +91,7 @@ public:
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void save(uint32_t k, Value v, ValueType t, Depth d, Move m, int g, Value statV, Value kd) {
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key32 = k;
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data = (m & 0x1FFFF) | (t << 21) | (g << 23);
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data = (m & 0xFFFF) | (t << 21) | (g << 23);
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value16 = (int16_t)v;
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depth16 = (int16_t)d;
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staticValue = (int16_t)statV;
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@@ -101,7 +101,7 @@ public:
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uint32_t key() const { return key32; }
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Depth depth() const { return Depth(depth16); }
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Move move() const { return Move(data & 0x1FFFF); }
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Move move() const { return Move(data & 0xFFFF); }
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Value value() const { return Value(value16); }
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ValueType type() const { return ValueType((data >> 21) & 3); }
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int generation() const { return data >> 23; }
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