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Assign extra bonus for previous move that caused a fail low more often
This patch allows to assign extra bonus for previous move that caused a fail low not only for PvNodes and cutNodes but also fo some allNodes - namely if the best result we could've got from the search is still far below alpha. passed STC https://tests.stockfishchess.org/tests/view/61aa26a49e8855bba1a36d96 LLR: 2.94 (-2.94,2.94) <0.00,2.50> Total: 73808 W: 19183 L: 18842 D: 35783 Ptnml(0-2): 251, 8257, 19564, 8564, 268 passed LTC https://tests.stockfishchess.org/tests/view/61aa7dc29e8855bba1a3814f LLR: 2.94 (-2.94,2.94) <0.50,3.00> Total: 142416 W: 36717 L: 36192 D: 69507 Ptnml(0-2): 106, 14799, 40862, 15346, 95 closes https://github.com/official-stockfish/Stockfish/pull/3835 bench 4724181
This commit is contained in:
committed by
Joost VandeVondele
parent
7d44b43b3c
commit
a3d425cf55
@@ -1380,7 +1380,15 @@ moves_loop: // When in check, search starts here
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// Bonus for prior countermove that caused the fail low
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else if ( (depth >= 3 || PvNode)
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&& !priorCapture)
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update_continuation_histories(ss-1, pos.piece_on(prevSq), prevSq, stat_bonus(depth) * (1 + (PvNode || cutNode)));
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{
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//Assign extra bonus if current node is PvNode or cutNode
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//or fail low was really bad
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bool extraBonus = PvNode
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|| cutNode
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|| bestValue < alpha - 94 * depth;
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update_continuation_histories(ss-1, pos.piece_on(prevSq), prevSq, stat_bonus(depth) * (1 + extraBonus));
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}
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if (PvNode)
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bestValue = std::min(bestValue, maxValue);
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