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https://github.com/HChaZZY/Stockfish.git
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Revert store of distinct upper and lower bounds
Test by Joona prooves the new feature don't value 70 added lines of code. Grand totals after 10040 games (crashes: 0) for tt_both master_9edc7 - 6a93488_6a934: 1756 - 1688 - 6596 ELO +2 (+- 2.7) Confirmed by test of Gary: After 8680 games: ELO: 0.80 +- 99%: 9.62 95%: 7.31 LOS: 65.38% Wins: 1288 Losses: 1268 Draws: 6130 Thanks a lot to both for testing it !!! bench 5149248
This commit is contained in:
62
src/tt.h
62
src/tt.h
@@ -46,61 +46,19 @@ class TTEntry {
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public:
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void save(uint32_t k, Value v, Bound b, Depth d, Move m, int g) {
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key32 = (uint32_t)k;
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move16 = (uint16_t)m;
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bound = (uint8_t)b;
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generation8 = (uint8_t)g;
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valueUpper = (int16_t)(b & BOUND_UPPER ? v : VALUE_NONE);
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depthUpper = (int16_t)(b & BOUND_UPPER ? d : DEPTH_NONE);
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valueLower = (int16_t)(b & BOUND_LOWER ? v : VALUE_NONE);
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depthLower = (int16_t)(b & BOUND_LOWER ? d : DEPTH_NONE);
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key32 = (uint32_t)k;
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move16 = (uint16_t)m;
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bound = (uint8_t)b;
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generation8 = (uint8_t)g;
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value16 = (int16_t)v;
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depth16 = (int16_t)d;
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}
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void update(Value v, Bound b, Depth d, Move m, int g) {
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move16 = (uint16_t)m;
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generation8 = (uint8_t)g;
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if (bound == BOUND_EXACT)
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bound = BOUND_UPPER | BOUND_LOWER; // Drop 'EXACT' flag
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if (b & BOUND_UPPER)
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{
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valueUpper = (int16_t)v;
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depthUpper = (int16_t)d;
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if ((bound & BOUND_LOWER) && v < valueLower)
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{
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bound ^= BOUND_LOWER;
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valueLower = VALUE_NONE;
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depthLower = DEPTH_NONE;
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}
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}
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if (b & BOUND_LOWER)
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{
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valueLower = (int16_t)v;
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depthLower = (int16_t)d;
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if ((bound & BOUND_UPPER) && v > valueUpper)
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{
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bound ^= BOUND_UPPER;
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valueUpper = VALUE_NONE;
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depthUpper = DEPTH_NONE;
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}
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}
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bound |= (uint8_t)b;
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}
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void set_generation(int g) { generation8 = (uint8_t)g; }
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uint32_t key() const { return key32; }
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Depth depth() const { return (Depth)depthLower; }
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Depth depth_upper() const { return (Depth)depthUpper; }
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Depth depth() const { return (Depth)depth16; }
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Move move() const { return (Move)move16; }
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Value value() const { return (Value)valueLower; }
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Value value_upper() const { return (Value)valueUpper; }
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Value value() const { return (Value)value16; }
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Bound type() const { return (Bound)bound; }
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int generation() const { return (int)generation8; }
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@@ -108,7 +66,7 @@ private:
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uint32_t key32;
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uint16_t move16;
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uint8_t bound, generation8;
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int16_t valueLower, depthLower, valueUpper, depthUpper;
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int16_t value16, depth16;
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};
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@@ -138,7 +96,7 @@ public:
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~TranspositionTable();
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void set_size(size_t mbSize);
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void clear();
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void store(const Key posKey, Value v, Bound b, Depth d, Move m);
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void store(const Key posKey, Value v, Bound type, Depth d, Move m);
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TTEntry* probe(const Key posKey) const;
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void new_search();
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TTEntry* first_entry(const Key posKey) const;
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