Revert refinedValue in ProbCut

It seems much worst in number of nodes seacrhed to reach
the depth and anyhow does not give any advantage to the
Onno's oroginal one.

So revert by now and perhaps readd when we find something
clearly better.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2011-06-09 21:57:42 +01:00
parent b414fc0dfd
commit a21a110188
4 changed files with 12 additions and 6 deletions

View File

@@ -213,6 +213,7 @@ public:
// Static exchange evaluation
int see(Move m) const;
int see_sign(Move m) const;
static int see_value(PieceType pt);
// Accessing hash keys
Key get_key() const;
@@ -466,6 +467,10 @@ inline bool Position::square_is_weak(Square s, Color c) const {
return !(pieces(PAWN, opposite_color(c)) & attack_span_mask(c, s));
}
inline int Position::see_value(PieceType pt) {
return seeValues[pt];
}
inline Key Position::get_key() const {
return st->key;
}