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Remove "Max Threads per Split Point" UCI option
Experimental patch to verify if drop of nps in endgames at very long TC is due to this. Suggested by Ronald de Man. bench: 7451319
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@@ -70,7 +70,6 @@ void init(OptionsMap& o) {
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o["Aggressiveness"] = Option(100, 0, 200, on_eval);
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o["Cowardice"] = Option(100, 0, 200, on_eval);
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o["Min Split Depth"] = Option(0, 0, 12, on_threads);
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o["Max Threads per Split Point"] = Option(5, 4, 8, on_threads);
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o["Threads"] = Option(1, 1, MAX_THREADS, on_threads);
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o["Idle Threads Sleep"] = Option(true);
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o["Hash"] = Option(32, 1, 16384, on_hash_size);
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