Remove "Max Threads per Split Point" UCI option

Experimental patch to verify if drop of nps
in endgames at very long TC is due to this.

Suggested by Ronald de Man.

bench: 7451319
This commit is contained in:
Marco Costalba
2014-03-15 21:13:43 +01:00
parent 6e4b4c42ed
commit a1a7bc84da
4 changed files with 6 additions and 10 deletions

View File

@@ -166,7 +166,6 @@ struct ThreadPool : public std::vector<Thread*> {
bool sleepWhileIdle;
Depth minimumSplitDepth;
size_t maxThreadsPerSplitPoint;
Mutex mutex;
ConditionVariable sleepCondition;
TimerThread* timer;