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Minor cleanups
simplify and relocate to position.cpp some of the recent threat calculations used in the movepicker. passed STC: https://tests.stockfishchess.org/tests/view/62468c301f682ea45ce3b3b9 LLR: 2.96 (-2.94,2.94) <-2.25,0.25> Total: 76544 W: 20247 L: 20152 D: 36145 Ptnml(0-2): 327, 8113, 21317, 8168, 347 closes https://github.com/official-stockfish/Stockfish/pull/3972 No functional change
This commit is contained in:
committed by
Joost VandeVondele
parent
471d93063a
commit
9f6bcb38c0
@@ -18,6 +18,7 @@
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#include <cassert>
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#include "bitboard.h"
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#include "movepick.h"
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namespace Stockfish {
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@@ -97,44 +98,6 @@ MovePicker::MovePicker(const Position& p, Move ttm, Value th, Depth d, const Cap
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&& pos.see_ge(ttm, threshold));
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}
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//squares threatened by pawn attacks
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template <Color Us>
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Bitboard threatsByPawn (const Position& pos)
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{
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return pawn_attacks_bb<Us>(pos.pieces(Us, PAWN));
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}
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//squares threatened by minor attacks
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template <Color Us>
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Bitboard threatsByMinor (const Position& pos)
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{
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Bitboard our = pos.pieces(Us, KNIGHT, BISHOP);
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Bitboard threats = 0;
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while (our)
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{
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Square s = pop_lsb(our);
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if (type_of(pos.piece_on(s)) == KNIGHT)
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threats |= attacks_bb<KNIGHT>(s, pos.pieces());
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else
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threats |= attacks_bb<BISHOP>(s, pos.pieces());
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}
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return threats;
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}
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//squares threatened by rook attacks
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template <Color Us>
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Bitboard threatsByRook (const Position& pos)
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{
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Bitboard our = pos.pieces(Us, ROOK);
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Bitboard threats = 0;
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while (our)
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{
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Square s = pop_lsb(our);
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threats |= attacks_bb<ROOK>(s, pos.pieces());
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}
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return threats;
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}
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/// MovePicker::score() assigns a numerical value to each move in a list, used
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/// for sorting. Captures are ordered by Most Valuable Victim (MVV), preferring
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/// captures with a good history. Quiets moves are ordered using the histories.
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@@ -146,26 +109,22 @@ void MovePicker::score() {
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Bitboard threatened, threatenedByPawn, threatenedByMinor, threatenedByRook;
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if constexpr (Type == QUIETS)
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{
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Color us = pos.side_to_move();
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// squares threatened by pawns
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threatenedByPawn = pos.side_to_move() == WHITE ? threatsByPawn<BLACK>(pos) : threatsByPawn<WHITE>(pos);
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threatenedByPawn = pos.attacks_by<PAWN>(~us);
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// squares threatened by minors or pawns
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threatenedByMinor = pos.side_to_move() == WHITE ? threatsByMinor<BLACK>(pos) : threatsByMinor<WHITE>(pos);
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threatenedByMinor |= threatenedByPawn;
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threatenedByMinor = pos.attacks_by<KNIGHT>(~us) | pos.attacks_by<BISHOP>(~us) | threatenedByPawn;
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// squares threatened by rooks, minors or pawns
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threatenedByRook = pos.side_to_move() == WHITE ? threatsByRook<BLACK>(pos) : threatsByRook<WHITE>(pos);
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threatenedByRook |= threatenedByMinor;
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threatenedByRook = pos.attacks_by<ROOK>(~us) | threatenedByMinor;
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// pieces threatened by pieces of lesser material value
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threatened = pos.side_to_move() == WHITE ? ((pos.pieces(WHITE, QUEEN) & threatenedByRook) |
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(pos.pieces(WHITE, ROOK) & threatenedByMinor) |
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(pos.pieces(WHITE, KNIGHT, BISHOP) & threatenedByPawn))
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: ((pos.pieces(BLACK, QUEEN) & threatenedByRook) |
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(pos.pieces(BLACK, ROOK) & threatenedByMinor) |
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(pos.pieces(BLACK, KNIGHT, BISHOP) & threatenedByPawn));
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threatened = (pos.pieces(us, QUEEN) & threatenedByRook)
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| (pos.pieces(us, ROOK) & threatenedByMinor)
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| (pos.pieces(us, KNIGHT, BISHOP) & threatenedByPawn);
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}
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else
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{
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// Silence unused variable warning
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// Silence unused variable warnings
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(void) threatened;
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(void) threatenedByPawn;
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(void) threatenedByMinor;
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@@ -184,11 +143,11 @@ void MovePicker::score() {
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+ (*continuationHistory[3])[pos.moved_piece(m)][to_sq(m)]
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+ (*continuationHistory[5])[pos.moved_piece(m)][to_sq(m)]
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+ (threatened & from_sq(m) ?
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(type_of(pos.piece_on(from_sq(m))) == QUEEN && !(to_sq(m) & threatenedByRook) ? 50000
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: type_of(pos.piece_on(from_sq(m))) == ROOK && !(to_sq(m) & threatenedByMinor) ? 25000
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: !(to_sq(m) & threatenedByPawn) ? 15000
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: 0)
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: 0);
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(type_of(pos.moved_piece(m)) == QUEEN && !(to_sq(m) & threatenedByRook) ? 50000
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: type_of(pos.moved_piece(m)) == ROOK && !(to_sq(m) & threatenedByMinor) ? 25000
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: !(to_sq(m) & threatenedByPawn) ? 15000
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: 0)
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: 0);
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else // Type == EVASIONS
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{
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