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Cleanup handling of Delta enums
Ispired by Rein's code. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -520,7 +520,7 @@ bool Position::pl_move_is_legal(Move m, Bitboard pinned) const {
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{
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Color them = opposite_color(us);
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Square to = move_to(m);
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Square capsq = to + Square(us == WHITE ? -8 : 8);
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Square capsq = to + pawn_push(them);
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Square ksq = king_square(us);
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Bitboard b = occupied_squares();
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@@ -930,7 +930,7 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI
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// Set en passant square, only if moved pawn can be captured
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if ((to ^ from) == 16)
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{
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if (attacks_from<PAWN>(from + (us == WHITE ? DELTA_N : DELTA_S), us) & pieces(PAWN, them))
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if (attacks_from<PAWN>(from + pawn_push(us), us) & pieces(PAWN, them))
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{
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st->epSquare = Square((int(from) + int(to)) / 2);
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key ^= zobEp[st->epSquare];
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@@ -1039,7 +1039,7 @@ void Position::do_capture_move(Key& key, PieceType capture, Color them, Square t
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{
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if (ep) // en passant ?
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{
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capsq = (them == BLACK)? (to - DELTA_N) : (to - DELTA_S);
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capsq = to + pawn_push(them);
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assert(to == st->epSquare);
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assert(relative_rank(opposite_color(them), to) == RANK_6);
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@@ -1262,7 +1262,7 @@ void Position::undo_move(Move m) {
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Square capsq = to;
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if (ep)
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capsq = (us == WHITE)? (to - DELTA_N) : (to - DELTA_S);
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capsq = to - pawn_push(us);
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assert(st->capturedType != KING);
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assert(!ep || square_is_empty(capsq));
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@@ -1467,7 +1467,7 @@ int Position::see(Move m) const {
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// Handle en passant moves
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if (st->epSquare == to && piece_type(piece_on(from)) == PAWN)
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{
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Square capQq = (side_to_move() == WHITE ? to - DELTA_N : to - DELTA_S);
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Square capQq = to - pawn_push(side_to_move());
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assert(capturedType == PIECE_TYPE_NONE);
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assert(piece_type(piece_on(capQq)) == PAWN);
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