Use size_t consistently across thread code

No functional change.
This commit is contained in:
Marco Costalba
2015-02-19 10:43:28 +01:00
parent 8d47caa16e
commit 950c8436ed
3 changed files with 8 additions and 7 deletions

View File

@@ -1594,7 +1594,7 @@ void Thread::idle_loop() {
for (size_t i = 0; i < Threads.size(); ++i)
{
const int size = Threads[i]->splitPointsSize; // Local copy
const size_t size = Threads[i]->splitPointsSize; // Local copy
sp = size ? &Threads[i]->splitPoints[size - 1] : NULL;
if ( sp
@@ -1705,7 +1705,7 @@ void check_time() {
// Loop across all split points and sum accumulated SplitPoint nodes plus
// all the currently active positions nodes.
for (size_t i = 0; i < Threads.size(); ++i)
for (int j = 0; j < Threads[i]->splitPointsSize; ++j)
for (size_t j = 0; j < Threads[i]->splitPointsSize; ++j)
{
SplitPoint& sp = Threads[i]->splitPoints[j];