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https://github.com/HChaZZY/Stockfish.git
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Shuffle put_piece() and friends signatures
It is more consistent with the others member functions. No functional change.
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@@ -180,11 +180,11 @@ private:
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// Other helpers
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Bitboard check_blockers(Color c, Color kingColor) const;
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void put_piece(Square s, Color c, PieceType pt);
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void remove_piece(Square s, Color c, PieceType pt);
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void move_piece(Square from, Square to, Color c, PieceType pt);
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void put_piece(Color c, PieceType pt, Square s);
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void remove_piece(Color c, PieceType pt, Square s);
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void move_piece(Color c, PieceType pt, Square from, Square to);
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template<bool Do>
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void do_castling(Square from, Square& to, Square& rfrom, Square& rto);
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void do_castling(Color us, Square from, Square& to, Square& rfrom, Square& rto);
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// Data members
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Piece board[SQUARE_NB];
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@@ -389,7 +389,7 @@ inline Thread* Position::this_thread() const {
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return thisThread;
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}
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inline void Position::put_piece(Square s, Color c, PieceType pt) {
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inline void Position::put_piece(Color c, PieceType pt, Square s) {
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board[s] = make_piece(c, pt);
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byTypeBB[ALL_PIECES] |= s;
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@@ -400,21 +400,7 @@ inline void Position::put_piece(Square s, Color c, PieceType pt) {
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pieceCount[c][ALL_PIECES]++;
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}
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inline void Position::move_piece(Square from, Square to, Color c, PieceType pt) {
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// index[from] is not updated and becomes stale. This works as long as index[]
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// is accessed just by known occupied squares.
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Bitboard from_to_bb = SquareBB[from] ^ SquareBB[to];
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byTypeBB[ALL_PIECES] ^= from_to_bb;
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byTypeBB[pt] ^= from_to_bb;
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byColorBB[c] ^= from_to_bb;
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board[from] = NO_PIECE;
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board[to] = make_piece(c, pt);
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index[to] = index[from];
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pieceList[c][pt][index[to]] = to;
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}
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inline void Position::remove_piece(Square s, Color c, PieceType pt) {
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inline void Position::remove_piece(Color c, PieceType pt, Square s) {
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// WARNING: This is not a reversible operation. If we remove a piece in
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// do_move() and then replace it in undo_move() we will put it at the end of
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@@ -431,4 +417,18 @@ inline void Position::remove_piece(Square s, Color c, PieceType pt) {
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pieceCount[c][ALL_PIECES]--;
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}
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inline void Position::move_piece(Color c, PieceType pt, Square from, Square to) {
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// index[from] is not updated and becomes stale. This works as long as index[]
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// is accessed just by known occupied squares.
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Bitboard from_to_bb = SquareBB[from] ^ SquareBB[to];
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byTypeBB[ALL_PIECES] ^= from_to_bb;
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byTypeBB[pt] ^= from_to_bb;
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byColorBB[c] ^= from_to_bb;
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board[from] = NO_PIECE;
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board[to] = make_piece(c, pt);
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index[to] = index[from];
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pieceList[c][pt][index[to]] = to;
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}
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#endif // #ifndef POSITION_H_INCLUDED
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