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https://github.com/HChaZZY/Stockfish.git
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Move SquareDistance[] to bitboard.cpp
No functional change.
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@@ -80,6 +80,8 @@ extern Bitboard PassedPawnMask[COLOR_NB][SQUARE_NB];
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extern Bitboard PawnAttackSpan[COLOR_NB][SQUARE_NB];
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extern Bitboard PawnAttackSpan[COLOR_NB][SQUARE_NB];
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extern Bitboard PseudoAttacks[PIECE_TYPE_NB][SQUARE_NB];
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extern Bitboard PseudoAttacks[PIECE_TYPE_NB][SQUARE_NB];
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extern int SquareDistance[SQUARE_NB][SQUARE_NB];
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const Bitboard BlackSquares = 0xAA55AA55AA55AA55ULL;
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const Bitboard BlackSquares = 0xAA55AA55AA55AA55ULL;
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/// Overloads of bitwise operators between a Bitboard and a Square for testing
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/// Overloads of bitwise operators between a Bitboard and a Square for testing
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@@ -105,13 +107,22 @@ inline Bitboard operator^(Bitboard b, Square s) {
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return b ^ SquareBB[s];
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return b ^ SquareBB[s];
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}
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}
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/// more_than_one() returns true if in 'b' there is more than one bit set
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inline bool more_than_one(Bitboard b) {
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inline bool more_than_one(Bitboard b) {
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return b & (b - 1);
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return b & (b - 1);
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}
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}
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inline int square_distance(Square s1, Square s2) {
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return SquareDistance[s1][s2];
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}
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inline int file_distance(Square s1, Square s2) {
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return abs(file_of(s1) - file_of(s2));
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}
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inline int rank_distance(Square s1, Square s2) {
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return abs(rank_of(s1) - rank_of(s2));
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}
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/// shift_bb() moves bitboard one step along direction Delta. Mainly for pawns.
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/// shift_bb() moves bitboard one step along direction Delta. Mainly for pawns.
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13
src/types.h
13
src/types.h
@@ -310,7 +310,6 @@ inline Score operator/(Score s, int i) {
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#undef ENABLE_SAFE_OPERATORS_ON
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#undef ENABLE_SAFE_OPERATORS_ON
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extern Value PieceValue[PHASE_NB][PIECE_NB];
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extern Value PieceValue[PHASE_NB][PIECE_NB];
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extern int SquareDistance[SQUARE_NB][SQUARE_NB];
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struct MoveStack {
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struct MoveStack {
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Move move;
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Move move;
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@@ -391,18 +390,6 @@ inline bool opposite_colors(Square s1, Square s2) {
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return ((s >> 3) ^ s) & 1;
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return ((s >> 3) ^ s) & 1;
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}
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}
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inline int file_distance(Square s1, Square s2) {
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return abs(file_of(s1) - file_of(s2));
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}
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inline int rank_distance(Square s1, Square s2) {
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return abs(rank_of(s1) - rank_of(s2));
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}
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inline int square_distance(Square s1, Square s2) {
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return SquareDistance[s1][s2];
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}
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inline char file_to_char(File f, bool tolower = true) {
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inline char file_to_char(File f, bool tolower = true) {
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return char(f - FILE_A + (tolower ? 'a' : 'A'));
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return char(f - FILE_A + (tolower ? 'a' : 'A'));
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}
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}
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