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Adjust usage of history in futility pruning
This patch refines 0ac8aca893 that uses history heuristics in futility pruning.
Now it adds main history of the move to in and also increases effect by factor of 2.
passed STC
https://tests.stockfishchess.org/tests/view/61a156829e83391467a2b2c9
LLR: 2.94 (-2.94,2.94) <0.00,2.50>
Total: 68464 W: 17920 L: 17587 D: 32957
Ptnml(0-2): 239, 7711, 18025, 7992, 265
passed LTC
https://tests.stockfishchess.org/tests/view/61a1bde99e83391467a2b305
LLR: 2.95 (-2.94,2.94) <0.50,3.00>
Total: 26088 W: 6926 L: 6674 D: 12488
Ptnml(0-2): 18, 2619, 7531, 2845, 31
closes https://github.com/official-stockfish/Stockfish/pull/3812
bench 6804653
This commit is contained in:
committed by
Joost VandeVondele
parent
4bb11e823f
commit
8bb5a436b2
@@ -1063,10 +1063,12 @@ moves_loop: // When in check, search starts here
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&& history < -3000 * depth + 3000)
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continue;
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history += thisThread->mainHistory[us][from_to(move)];
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// Futility pruning: parent node (~5 Elo)
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if ( !ss->inCheck
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&& lmrDepth < 8
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&& ss->staticEval + 172 + 145 * lmrDepth + history / 256 <= alpha)
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&& ss->staticEval + 172 + 145 * lmrDepth + history / 128 <= alpha)
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continue;
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// Prune moves with negative SEE (~20 Elo)
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