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Generate moves for powerful pieces first
This seems to reduce searched nodes by a surprising 2.5% Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -292,7 +292,6 @@ void MovePicker::score_evasions() {
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} else
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moves[i].score = H.move_ordering_score(pos.piece_on(move_from(m)), m);
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}
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// FIXME try psqt also here
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}
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void MovePicker::score_qcaptures() {
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