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Material: lockless per-thread maps
Adds a good bunch of code but should be faster and scalable because is lockless. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -117,6 +117,7 @@ struct UndoInfo {
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class Position {
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friend class MaterialInfo;
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friend class EndgameFunctions;
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public:
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// Constructors
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