Assorted English grammar changes

No functional change

Resolves #567
This commit is contained in:
Lyudmil Antonov
2016-01-16 21:34:29 +00:00
committed by Joona Kiiski
parent 74e2fa97b7
commit 89723339d9
12 changed files with 103 additions and 102 deletions

View File

@@ -30,7 +30,7 @@ using namespace Search;
ThreadPool Threads; // Global object
/// Thread constructor launch the thread and then wait until it goes to sleep
/// Thread constructor launches the thread and then waits until it goes to sleep
/// in idle_loop().
Thread::Thread() {
@@ -48,7 +48,7 @@ Thread::Thread() {
}
/// Thread destructor wait for thread termination before returning
/// Thread destructor waits for thread termination before returning
Thread::~Thread() {
@@ -60,7 +60,8 @@ Thread::~Thread() {
}
/// Thread::wait_for_search_finished() wait on sleep condition until not searching
/// Thread::wait_for_search_finished() waits on sleep condition
/// until not searching
void Thread::wait_for_search_finished() {
@@ -69,7 +70,7 @@ void Thread::wait_for_search_finished() {
}
/// Thread::wait() wait on sleep condition until condition is true
/// Thread::wait() waits on sleep condition until condition is true
void Thread::wait(std::atomic_bool& condition) {
@@ -78,7 +79,7 @@ void Thread::wait(std::atomic_bool& condition) {
}
/// Thread::start_searching() wake up the thread that will start the search
/// Thread::start_searching() wakes up the thread that will start the search
void Thread::start_searching(bool resume) {
@@ -115,7 +116,7 @@ void Thread::idle_loop() {
}
/// ThreadPool::init() create and launch requested threads, that will go
/// ThreadPool::init() creates and launches requested threads that will go
/// immediately to sleep. We cannot use a constructor because Threads is a
/// static object and we need a fully initialized engine at this point due to
/// allocation of Endgames in the Thread constructor.
@@ -127,9 +128,9 @@ void ThreadPool::init() {
}
/// ThreadPool::exit() terminate threads before the program exits. Cannot be
/// ThreadPool::exit() terminates threads before the program exits. Cannot be
/// done in destructor because threads must be terminated before deleting any
/// static objects, so while still in main().
/// static objects while still in main().
void ThreadPool::exit() {
@@ -156,7 +157,7 @@ void ThreadPool::read_uci_options() {
}
/// ThreadPool::nodes_searched() return the number of nodes searched
/// ThreadPool::nodes_searched() returns the number of nodes searched
int64_t ThreadPool::nodes_searched() {
@@ -167,8 +168,8 @@ int64_t ThreadPool::nodes_searched() {
}
/// ThreadPool::start_thinking() wake up the main thread sleeping in idle_loop()
/// and start a new search, then return immediately.
/// ThreadPool::start_thinking() wakes up the main thread sleeping in idle_loop()
/// and starts a new search, then returns immediately.
void ThreadPool::start_thinking(const Position& pos, const LimitsType& limits,
StateStackPtr& states) {