Move to_char() and to_string() to notation

Where they better belong.

Also, this removes '#include <string>' from types.h, which reduces the amount of code to compile (every
translation unit includes types.h).

No functional change.
This commit is contained in:
lucasart
2014-08-09 13:11:36 +08:00
parent a67c22611a
commit 880e3cd7c8
4 changed files with 15 additions and 15 deletions

View File

@@ -405,14 +405,6 @@ inline bool opposite_colors(Square s1, Square s2) {
return ((s >> 3) ^ s) & 1;
}
inline char to_char(File f, bool tolower = true) {
return char(f - FILE_A + (tolower ? 'a' : 'A'));
}
inline char to_char(Rank r) {
return char(r - RANK_1 + '1');
}
inline Square pawn_push(Color c) {
return c == WHITE ? DELTA_N : DELTA_S;
}
@@ -446,11 +438,4 @@ inline bool is_ok(Move m) {
return from_sq(m) != to_sq(m); // Catches also MOVE_NULL and MOVE_NONE
}
#include <string>
inline const std::string to_string(Square s) {
char ch[] = { to_char(file_of(s)), to_char(rank_of(s)), 0 };
return ch;
}
#endif // #ifndef TYPES_H_INCLUDED