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Assorted trivia in search.cpp
The only interesting change is the moving of stack[MAX_PLY+4] back to its original position in id_loop (now renamed Thread::search). No functional change.
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@@ -182,7 +182,7 @@ void UCI::loop(int argc, char* argv[]) {
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else if (token == "ucinewgame")
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{
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Search::reset();
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Search::clear();
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Time.availableNodes = 0;
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}
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else if (token == "isready") sync_cout << "readyok" << sync_endl;
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