Retire move.h

Also some assorted comments fixes and other trivia.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2011-12-04 10:53:40 +01:00
parent a44c5cf4f7
commit 81cd417b45
19 changed files with 164 additions and 205 deletions

View File

@@ -155,6 +155,7 @@ const bool CpuIs64Bit = false;
typedef uint64_t Key;
typedef uint64_t Bitboard;
const int MAX_MOVES = 256;
const int PLY_MAX = 100;
const int PLY_MAX_PLUS_2 = PLY_MAX + 2;
@@ -176,6 +177,31 @@ const Bitboard Rank6BB = Rank1BB << (8 * 5);
const Bitboard Rank7BB = Rank1BB << (8 * 6);
const Bitboard Rank8BB = Rank1BB << (8 * 7);
/// A move needs 16 bits to be stored
///
/// bit 0- 5: destination square (from 0 to 63)
/// bit 6-11: origin square (from 0 to 63)
/// bit 12-13: promotion piece type - 2 (from KNIGHT-2 to QUEEN-2)
/// bit 14-15: special move flag: promotion (1), en passant (2), castle (3)
///
/// Special cases are MOVE_NONE and MOVE_NULL. We can sneak these in because in
/// any normal move destination square is always different from origin square
/// while MOVE_NONE and MOVE_NULL have the same origin and destination square.
enum Move {
MOVE_NONE = 0,
MOVE_NULL = 65
};
struct MoveStack {
Move move;
int score;
};
inline bool operator<(const MoveStack& f, const MoveStack& s) {
return f.score < s.score;
}
enum ValueType {
VALUE_TYPE_NONE = 0,
VALUE_TYPE_UPPER = 1,
@@ -467,4 +493,73 @@ inline Square pawn_push(Color c) {
return c == WHITE ? DELTA_N : DELTA_S;
}
// An helper insertion sort implementation, works with pointers and iterators
template<typename T, typename K>
inline void sort(K firstMove, K lastMove)
{
T value;
K cur, p, d;
if (firstMove != lastMove)
for (cur = firstMove + 1; cur != lastMove; cur++)
{
p = d = cur;
value = *p--;
if (*p < value)
{
do *d = *p;
while (--d != firstMove && *--p < value);
*d = value;
}
}
}
inline Square move_from(Move m) {
return Square((m >> 6) & 0x3F);
}
inline Square move_to(Move m) {
return Square(m & 0x3F);
}
inline bool is_special(Move m) {
return m & (3 << 14);
}
inline bool is_promotion(Move m) {
return (m & (3 << 14)) == (1 << 14);
}
inline int is_enpassant(Move m) {
return (m & (3 << 14)) == (2 << 14);
}
inline int is_castle(Move m) {
return (m & (3 << 14)) == (3 << 14);
}
inline PieceType promotion_piece_type(Move m) {
return PieceType(((m >> 12) & 3) + 2);
}
inline Move make_move(Square from, Square to) {
return Move(to | (from << 6));
}
inline Move make_promotion_move(Square from, Square to, PieceType promotion) {
return Move(to | (from << 6) | (1 << 14) | ((promotion - 2) << 12)) ;
}
inline Move make_enpassant_move(Square from, Square to) {
return Move(to | (from << 6) | (2 << 14));
}
inline Move make_castle_move(Square from, Square to) {
return Move(to | (from << 6) | (3 << 14));
}
inline bool is_ok(Move m) {
return move_from(m) != move_to(m); // Catches also MOVE_NULL and MOVE_NONE
}
#endif // !defined(TYPES_H_INCLUDED)