mirror of
https://github.com/HChaZZY/Stockfish.git
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Retire move.h
Also some assorted comments fixes and other trivia. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
95
src/types.h
95
src/types.h
@@ -155,6 +155,7 @@ const bool CpuIs64Bit = false;
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typedef uint64_t Key;
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typedef uint64_t Bitboard;
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const int MAX_MOVES = 256;
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const int PLY_MAX = 100;
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const int PLY_MAX_PLUS_2 = PLY_MAX + 2;
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@@ -176,6 +177,31 @@ const Bitboard Rank6BB = Rank1BB << (8 * 5);
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const Bitboard Rank7BB = Rank1BB << (8 * 6);
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const Bitboard Rank8BB = Rank1BB << (8 * 7);
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/// A move needs 16 bits to be stored
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///
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/// bit 0- 5: destination square (from 0 to 63)
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/// bit 6-11: origin square (from 0 to 63)
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/// bit 12-13: promotion piece type - 2 (from KNIGHT-2 to QUEEN-2)
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/// bit 14-15: special move flag: promotion (1), en passant (2), castle (3)
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///
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/// Special cases are MOVE_NONE and MOVE_NULL. We can sneak these in because in
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/// any normal move destination square is always different from origin square
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/// while MOVE_NONE and MOVE_NULL have the same origin and destination square.
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enum Move {
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MOVE_NONE = 0,
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MOVE_NULL = 65
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};
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struct MoveStack {
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Move move;
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int score;
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};
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inline bool operator<(const MoveStack& f, const MoveStack& s) {
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return f.score < s.score;
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}
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enum ValueType {
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VALUE_TYPE_NONE = 0,
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VALUE_TYPE_UPPER = 1,
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@@ -467,4 +493,73 @@ inline Square pawn_push(Color c) {
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return c == WHITE ? DELTA_N : DELTA_S;
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}
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// An helper insertion sort implementation, works with pointers and iterators
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template<typename T, typename K>
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inline void sort(K firstMove, K lastMove)
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{
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T value;
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K cur, p, d;
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if (firstMove != lastMove)
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for (cur = firstMove + 1; cur != lastMove; cur++)
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{
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p = d = cur;
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value = *p--;
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if (*p < value)
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{
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do *d = *p;
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while (--d != firstMove && *--p < value);
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*d = value;
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}
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}
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}
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inline Square move_from(Move m) {
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return Square((m >> 6) & 0x3F);
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}
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inline Square move_to(Move m) {
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return Square(m & 0x3F);
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}
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inline bool is_special(Move m) {
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return m & (3 << 14);
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}
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inline bool is_promotion(Move m) {
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return (m & (3 << 14)) == (1 << 14);
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}
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inline int is_enpassant(Move m) {
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return (m & (3 << 14)) == (2 << 14);
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}
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inline int is_castle(Move m) {
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return (m & (3 << 14)) == (3 << 14);
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}
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inline PieceType promotion_piece_type(Move m) {
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return PieceType(((m >> 12) & 3) + 2);
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}
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inline Move make_move(Square from, Square to) {
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return Move(to | (from << 6));
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}
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inline Move make_promotion_move(Square from, Square to, PieceType promotion) {
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return Move(to | (from << 6) | (1 << 14) | ((promotion - 2) << 12)) ;
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}
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inline Move make_enpassant_move(Square from, Square to) {
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return Move(to | (from << 6) | (2 << 14));
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}
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inline Move make_castle_move(Square from, Square to) {
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return Move(to | (from << 6) | (3 << 14));
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}
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inline bool is_ok(Move m) {
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return move_from(m) != move_to(m); // Catches also MOVE_NULL and MOVE_NONE
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}
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#endif // !defined(TYPES_H_INCLUDED)
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