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Retire move.h
Also some assorted comments fixes and other trivia. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -20,11 +20,11 @@
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#if !defined(TIMEMAN_H_INCLUDED)
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#define TIMEMAN_H_INCLUDED
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struct SearchLimits;
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/// The TimeManager class computes the optimal time to think depending on the
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/// maximum available time, the move game number and other parameters.
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class TimeManager {
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public:
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void init(const Search::LimitsType& limits, int currentPly);
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void pv_instability(int curChanges, int prevChanges);
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int available_time() const { return optimumSearchTime + unstablePVExtraTime; }
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