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Assorted trivial cleanups (July 2019)
No functional change
This commit is contained in:
committed by
Stéphane Nicolet
parent
66a3c2968b
commit
7efc39d683
@@ -52,8 +52,8 @@ namespace {
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// Danger of enemy pawns moving toward our king by [distance from edge][rank].
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// RANK_1 = 0 is used for files where the enemy has no pawn, or their pawn
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// is behind our king.
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// [0][1-2] accommodate opponent pawn on edge (likely blocked by our king)
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// is behind our king. Note that UnblockedStorm[0][1-2] accommodate opponent pawn
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// on edge, likely blocked by our king.
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constexpr Value UnblockedStorm[int(FILE_NB) / 2][RANK_NB] = {
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{ V( 89), V(-285), V(-185), V(93), V(57), V( 45), V( 51) },
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{ V( 44), V( -18), V( 123), V(46), V(39), V( -7), V( 23) },
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@@ -196,10 +196,10 @@ void Entry::evaluate_shelter(const Position& pos, Square ksq, Score& shelter) {
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for (File f = File(center - 1); f <= File(center + 1); ++f)
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{
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b = ourPawns & file_bb(f);
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Rank ourRank = b ? relative_rank(Us, frontmost_sq(Them, b)) : RANK_1;
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int ourRank = b ? relative_rank(Us, frontmost_sq(Them, b)) : 0;
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b = theirPawns & file_bb(f);
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Rank theirRank = b ? relative_rank(Us, frontmost_sq(Them, b)) : RANK_1;
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int theirRank = b ? relative_rank(Us, frontmost_sq(Them, b)) : 0;
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int d = std::min(f, ~f);
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bonus += make_score(ShelterStrength[d][ourRank], 0);
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@@ -234,7 +234,7 @@ Score Entry::do_king_safety(const Position& pos) {
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else while (pawns)
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minPawnDist = std::min(minPawnDist, distance(ksq, pop_lsb(&pawns)));
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Score shelter = make_score(-VALUE_INFINITE, VALUE_ZERO);
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Score shelter = make_score(-VALUE_INFINITE, 0);
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evaluate_shelter<Us>(pos, ksq, shelter);
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// If we can castle use the bonus after the castling if it is bigger
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@@ -244,7 +244,7 @@ Score Entry::do_king_safety(const Position& pos) {
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if (pos.can_castle(Us | QUEEN_SIDE))
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evaluate_shelter<Us>(pos, relative_square(Us, SQ_C1), shelter);
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return shelter - make_score(VALUE_ZERO, 16 * minPawnDist);
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return shelter - make_score(0, 16 * minPawnDist);
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}
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// Explicit template instantiation
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