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https://github.com/HChaZZY/Stockfish.git
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Promote OptionsMap to a class
And add a bit of documentation too. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -60,53 +60,55 @@ static string stringify(const T& v) {
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}
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/// init_uci_options() initializes the UCI options to their hard coded default
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/// OptionsMap c'tor initializes the UCI options to their hard coded default
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/// values and initializes the default value of "Threads" and "Minimum Split Depth"
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/// parameters according to the number of CPU cores.
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void init_uci_options() {
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OptionsMap::OptionsMap() {
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Options["Use Search Log"] = Option(false);
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Options["Search Log Filename"] = Option("SearchLog.txt");
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Options["Book File"] = Option("book.bin");
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Options["Best Book Move"] = Option(false);
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Options["Mobility (Middle Game)"] = Option(100, 0, 200);
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Options["Mobility (Endgame)"] = Option(100, 0, 200);
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Options["Pawn Structure (Middle Game)"] = Option(100, 0, 200);
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Options["Pawn Structure (Endgame)"] = Option(100, 0, 200);
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Options["Passed Pawns (Middle Game)"] = Option(100, 0, 200);
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Options["Passed Pawns (Endgame)"] = Option(100, 0, 200);
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Options["Space"] = Option(100, 0, 200);
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Options["Aggressiveness"] = Option(100, 0, 200);
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Options["Cowardice"] = Option(100, 0, 200);
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Options["Check Extension (PV nodes)"] = Option(2, 0, 2);
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Options["Check Extension (non-PV nodes)"] = Option(1, 0, 2);
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Options["Pawn Push to 7th Extension (PV nodes)"] = Option(1, 0, 2);
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Options["Pawn Push to 7th Extension (non-PV nodes)"] = Option(1, 0, 2);
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Options["Passed Pawn Extension (PV nodes)"] = Option(1, 0, 2);
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Options["Passed Pawn Extension (non-PV nodes)"] = Option(0, 0, 2);
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Options["Pawn Endgame Extension (PV nodes)"] = Option(2, 0, 2);
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Options["Pawn Endgame Extension (non-PV nodes)"] = Option(2, 0, 2);
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Options["Minimum Split Depth"] = Option(4, 4, 7);
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Options["Maximum Number of Threads per Split Point"] = Option(5, 4, 8);
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Options["Threads"] = Option(1, 1, MAX_THREADS);
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Options["Use Sleeping Threads"] = Option(true);
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Options["Hash"] = Option(32, 4, 8192);
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Options["Clear Hash"] = Option(false, "button");
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Options["Ponder"] = Option(true);
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Options["OwnBook"] = Option(true);
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Options["MultiPV"] = Option(1, 1, 500);
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Options["Skill level"] = Option(20, 0, 20);
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Options["Emergency Move Horizon"] = Option(40, 0, 50);
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Options["Emergency Base Time"] = Option(200, 0, 30000);
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Options["Emergency Move Time"] = Option(70, 0, 5000);
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Options["Minimum Thinking Time"] = Option(20, 0, 5000);
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Options["UCI_Chess960"] = Option(false);
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Options["UCI_AnalyseMode"] = Option(false);
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OptionsMap& o = *this;
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o["Use Search Log"] = Option(false);
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o["Search Log Filename"] = Option("SearchLog.txt");
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o["Book File"] = Option("book.bin");
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o["Best Book Move"] = Option(false);
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o["Mobility (Middle Game)"] = Option(100, 0, 200);
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o["Mobility (Endgame)"] = Option(100, 0, 200);
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o["Pawn Structure (Middle Game)"] = Option(100, 0, 200);
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o["Pawn Structure (Endgame)"] = Option(100, 0, 200);
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o["Passed Pawns (Middle Game)"] = Option(100, 0, 200);
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o["Passed Pawns (Endgame)"] = Option(100, 0, 200);
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o["Space"] = Option(100, 0, 200);
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o["Aggressiveness"] = Option(100, 0, 200);
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o["Cowardice"] = Option(100, 0, 200);
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o["Check Extension (PV nodes)"] = Option(2, 0, 2);
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o["Check Extension (non-PV nodes)"] = Option(1, 0, 2);
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o["Pawn Push to 7th Extension (PV nodes)"] = Option(1, 0, 2);
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o["Pawn Push to 7th Extension (non-PV nodes)"] = Option(1, 0, 2);
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o["Passed Pawn Extension (PV nodes)"] = Option(1, 0, 2);
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o["Passed Pawn Extension (non-PV nodes)"] = Option(0, 0, 2);
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o["Pawn Endgame Extension (PV nodes)"] = Option(2, 0, 2);
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o["Pawn Endgame Extension (non-PV nodes)"] = Option(2, 0, 2);
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o["Minimum Split Depth"] = Option(4, 4, 7);
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o["Maximum Number of Threads per Split Point"] = Option(5, 4, 8);
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o["Threads"] = Option(1, 1, MAX_THREADS);
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o["Use Sleeping Threads"] = Option(true);
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o["Hash"] = Option(32, 4, 8192);
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o["Clear Hash"] = Option(false, "button");
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o["Ponder"] = Option(true);
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o["OwnBook"] = Option(true);
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o["MultiPV"] = Option(1, 1, 500);
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o["Skill level"] = Option(20, 0, 20);
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o["Emergency Move Horizon"] = Option(40, 0, 50);
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o["Emergency Base Time"] = Option(200, 0, 30000);
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o["Emergency Move Time"] = Option(70, 0, 5000);
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o["Minimum Thinking Time"] = Option(20, 0, 5000);
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o["UCI_Chess960"] = Option(false);
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o["UCI_AnalyseMode"] = Option(false);
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// Set some SMP parameters accordingly to the detected CPU count
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Option& thr = Options["Threads"];
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Option& msd = Options["Minimum Split Depth"];
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Option& thr = o["Threads"];
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Option& msd = o["Minimum Split Depth"];
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thr.defaultValue = thr.currentValue = stringify(cpu_count());
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@@ -115,15 +117,15 @@ void init_uci_options() {
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}
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/// options_to_uci() returns a string with all the UCI options in chronological
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/// OptionsMap::print_all() returns a string with all the UCI options in chronological
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/// insertion order (the idx field) and in the format defined by the UCI protocol.
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string options_to_uci() {
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string OptionsMap::print_all() const {
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std::stringstream s;
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for (size_t i = 0; i <= Options.size(); i++)
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for (OptionsMap::const_iterator it = Options.begin(); it != Options.end(); ++it)
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for (size_t i = 0; i <= size(); i++)
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for (OptionsMap::const_iterator it = begin(); it != end(); ++it)
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if (it->second.idx == i)
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{
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const Option& o = it->second;
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@@ -143,13 +145,13 @@ string options_to_uci() {
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/// Option class c'tors
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Option::Option(const char* def) : type("string"), idx(Options.size()), minValue(0), maxValue(0)
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Option::Option(const char* def) : type("string"), minValue(0), maxValue(0), idx(Options.size())
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{ defaultValue = currentValue = def; }
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Option::Option(bool def, string t) : type(t), idx(Options.size()), minValue(0), maxValue(0)
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Option::Option(bool def, string t) : type(t), minValue(0), maxValue(0), idx(Options.size())
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{ defaultValue = currentValue = (def ? "true" : "false"); }
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Option::Option(int def, int minv, int maxv) : type("spin"), idx(Options.size()), minValue(minv), maxValue(maxv)
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Option::Option(int def, int minv, int maxv) : type("spin"), minValue(minv), maxValue(maxv), idx(Options.size())
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{ defaultValue = currentValue = stringify(def); }
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@@ -164,8 +166,7 @@ void Option::set_value(const string& v) {
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if (v.empty())
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return;
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if ( (type == "check" || type == "button")
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!= (v == "true" || v == "false"))
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if ((type == "check" || type == "button") != (v == "true" || v == "false"))
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return;
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if (type == "spin")
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