Fix time parameters for blitz games

The ideal setting for super-blitz might be something like:

    "Emergency Base Time" = 50
    "Emergency Move Time" = 5

This would give a total emergency time buffer of:

    50 + 40 * 5 = 250 ms

This setup replaces the previous half cooked hack
"Don't blunder under extreme time pressure".

Test results are very good at super blitz, but keep good even
at 60 secs.

At 5+0.05
ELO: 24.30 +-2.4 (95%) LOS: 100.0%
Total: 37802 W: 10060 L: 7420 D: 20322

At 15+0.05
ELO: 13.41 +-2.9 (95%) LOS: 100.0%
Total: 22271 W: 4853 L: 3994 D: 13424

At 60+0.05
ELO: 5.30 +-3.2 (95%) LOS: 99.9%
Total: 16000 W: 2897 L: 2653 D: 10450

No functional change.
This commit is contained in:
Joona Kiiski
2013-09-15 21:54:26 +02:00
committed by Marco Costalba
parent af750bd2ef
commit 77b5ee0117
2 changed files with 3 additions and 8 deletions

View File

@@ -80,8 +80,8 @@ void init(OptionsMap& o) {
o["MultiPV"] = Option(1, 1, 500);
o["Skill Level"] = Option(20, 0, 20);
o["Emergency Move Horizon"] = Option(40, 0, 50);
o["Emergency Base Time"] = Option(200, 0, 30000);
o["Emergency Move Time"] = Option(70, 0, 5000);
o["Emergency Base Time"] = Option(50, 0, 30000);
o["Emergency Move Time"] = Option( 5, 0, 5000);
o["Minimum Thinking Time"] = Option(20, 0, 5000);
o["Slow Mover"] = Option(50, 10, 1000);
o["UCI_Chess960"] = Option(false);