Small codestyle touches

Mostly suggested by Justin (UncombedCoconut), the 0ULL -> 0 conversion
is mine.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2010-10-09 13:05:58 +01:00
parent 9ca4359f36
commit 7733dadfd7
10 changed files with 23 additions and 24 deletions

View File

@@ -403,7 +403,7 @@ namespace {
AttackSpanMask[c][s] = in_front_bb(c, s) & neighboring_files_bb(s);
}
for (Bitboard b = 0ULL; b < 256ULL; b++)
for (Bitboard b = 0; b < 256; b++)
BitCount8Bit[b] = (uint8_t)count_1s<CNT32>(b);
}
@@ -511,7 +511,7 @@ namespace {
for (int i = 0, index = 0; i < 64; i++)
{
attackIndex[i] = index;
mask[i] = sliding_attacks(i, 0ULL, 4, deltas, 1, 6, 1, 6);
mask[i] = sliding_attacks(i, 0, 4, deltas, 1, 6, 1, 6);
#if defined(IS_64BIT)
int j = (1 << (64 - shift[i]));