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Use compiler name lookup to simplify code
We don't need different names between a function and a template. Compiler will know when use one or the other. This let use restore original count_1s_xx() names instead of sw_count_1s_xxx so to simplify a bit the code. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -330,8 +330,8 @@ PawnInfo *PawnInfoTable::get_pawn_info(const Position &pos) {
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// Test for candidate passed pawn
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candidate = !passed
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&& pos.file_is_half_open(them, f)
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&& ( count_1s_max_15<false>(neighboring_files_bb(f) & (behind_bb(us, r) | rank_bb(r)) & ourPawns)
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- count_1s_max_15<false>(neighboring_files_bb(f) & in_front_bb(us, r) & theirPawns)
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&& ( count_1s_max_15(neighboring_files_bb(f) & (behind_bb(us, r) | rank_bb(r)) & ourPawns)
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- count_1s_max_15(neighboring_files_bb(f) & in_front_bb(us, r) & theirPawns)
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>= 0);
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// In order to prevent doubled passed pawns from receiving a too big
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